/*
-Minetest-c55
-Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
std::string gob_cmd_set_texture_mod(const std::string &mod)
{
std::ostringstream os(std::ios::binary);
- // command
+ // command
writeU8(os, GENERIC_CMD_SET_TEXTURE_MOD);
// parameters
os<<serializeString(mod);
return os.str();
}
-std::string gob_cmd_set_animations(v2f frames, float frame_speed, float frame_blend)
+std::string gob_cmd_punched(s16 damage, s16 result_hp)
{
std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_SET_ANIMATIONS);
+ // command
+ writeU8(os, GENERIC_CMD_PUNCHED);
+ // damage
+ writeS16(os, damage);
+ // result_hp
+ writeS16(os, result_hp);
+ return os.str();
+}
+
+std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups)
+{
+ std::ostringstream os(std::ios::binary);
+ writeU8(os, GENERIC_CMD_UPDATE_ARMOR_GROUPS);
+ writeU16(os, armor_groups.size());
+ for(ItemGroupList::const_iterator i = armor_groups.begin();
+ i != armor_groups.end(); ++i){
+ os<<serializeString(i->first);
+ writeS16(os, i->second);
+ }
+ return os.str();
+}
+
+std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump,
+ float physics_override_gravity, bool sneak, bool sneak_glitch, bool new_move)
+{
+ std::ostringstream os(std::ios::binary);
+ // command
+ writeU8(os, GENERIC_CMD_SET_PHYSICS_OVERRIDE);
+ // parameters
+ writeF1000(os, physics_override_speed);
+ writeF1000(os, physics_override_jump);
+ writeF1000(os, physics_override_gravity);
+ // these are sent inverted so we get true when the server sends nothing
+ writeU8(os, !sneak);
+ writeU8(os, !sneak_glitch);
+ writeU8(os, !new_move);
+ return os.str();
+}
+
+std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop)
+{
+ std::ostringstream os(std::ios::binary);
+ // command
+ writeU8(os, GENERIC_CMD_SET_ANIMATION);
// parameters
writeV2F1000(os, frames);
writeF1000(os, frame_speed);
writeF1000(os, frame_blend);
+ // these are sent inverted so we get true when the server sends nothing
+ writeU8(os, !frame_loop);
return os.str();
}
-// Part of the attachment structure, not used yet!
-std::string gob_cmd_set_attachment() // <- parameters here
+std::string gob_cmd_update_bone_position(const std::string &bone, v3f position,
+ v3f rotation)
{
std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_SET_ATTACHMENT);
+ // command
+ writeU8(os, GENERIC_CMD_SET_BONE_POSITION);
// parameters
- // Parameters go here
+ os<<serializeString(bone);
+ writeV3F1000(os, position);
+ writeV3F1000(os, rotation);
return os.str();
}
-std::string gob_cmd_set_bone_posrot(std::string bone, v3f position, v3f rotation)
+std::string gob_cmd_update_attachment(int parent_id, const std::string &bone,
+ v3f position, v3f rotation)
{
std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_SET_BONE_POSROT);
+ // command
+ writeU8(os, GENERIC_CMD_ATTACH_TO);
// parameters
+ writeS16(os, parent_id);
os<<serializeString(bone);
writeV3F1000(os, position);
writeV3F1000(os, rotation);
return os.str();
}
-std::string gob_cmd_punched(s16 damage, s16 result_hp)
+std::string gob_cmd_update_nametag_attributes(video::SColor color)
{
std::ostringstream os(std::ios::binary);
- // command
- writeU8(os, GENERIC_CMD_PUNCHED);
- // damage
- writeS16(os, damage);
- // result_hp
- writeS16(os, result_hp);
+ // command
+ writeU8(os, GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES);
+ // parameters
+ writeU8(os, 1); // version for forward compatibility
+ writeARGB8(os, color);
return os.str();
}
-std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups)
+std::string gob_cmd_update_infant(u16 id, u8 type,
+ const std::string &client_initialization_data)
{
std::ostringstream os(std::ios::binary);
- writeU8(os, GENERIC_CMD_UPDATE_ARMOR_GROUPS);
- writeU16(os, armor_groups.size());
- for(ItemGroupList::const_iterator i = armor_groups.begin();
- i != armor_groups.end(); i++){
- os<<serializeString(i->first);
- writeS16(os, i->second);
- }
+ // command
+ writeU8(os, GENERIC_CMD_SPAWN_INFANT);
+ // parameters
+ writeU16(os, id);
+ writeU8(os, type);
+ os<<serializeLongString(client_initialization_data);
return os.str();
}
-
-