--- /dev/null
+#pragma once
+
+#include "texture.hpp"
+
+namespace dragonblocks
+{
+ class BlockDef;
+ class Mapgen;
+
+ class Game
+ {
+ public:
+ BlockDef *air, *grass, *dirt, *stone;
+ Mapgen *mapgen;
+ Texture grass_texture, grass_side_texture, dirt_texture, stone_texture;
+
+ Game(Mapgen *);
+ };
+}