bool random_input,
InputHandler *input,
IrrlichtDevice *device,
- gui::IGUIFont *font,
const std::string &map_dir,
const std::string &playername,
const std::string &password,
const std::string &address, // If "", local server is used
u16 port,
- std::wstring &error_message,
+ std::string &error_message,
ChatBackend &chat_backend,
+ bool *reconnect_requested,
const SubgameSpec &gamespec, // Used for local game
bool simple_singleplayer_mode);