]> git.lizzy.rs Git - nothing.git/blobdiff - src/game.h
(#128) Integrate sound_medium into the game
[nothing.git] / src / game.h
index 8691b4c9b01b6b6a955e9d1694ee97562296e3c8..3c5461420121452d1b611803f38f5bcbaeea6376 100644 (file)
@@ -4,7 +4,8 @@
 typedef struct game_t game_t;
 typedef struct SDL_Renderer SDL_Renderer;
 
-game_t *create_game(const char *platforms_file_path);
+game_t *create_game(const char *platforms_file_path,
+                    const char *sounds_folder_path);
 void destroy_game(game_t *game);
 
 int game_render(const game_t *game, SDL_Renderer *renderer);