]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/game.cpp
Cleanup various headers to reduce compilation times (#6255)
[dragonfireclient.git] / src / game.cpp
index 4588e21e0cf992b4d62197636ff9dd5e56507471..cdbd9230106ccfaf2bb8afaa200a469ad9015cda 100644 (file)
@@ -3445,8 +3445,7 @@ void Game::updateCamera(u32 busy_time, f32 dtime)
        float tool_reload_ratio = runData.time_from_last_punch / full_punch_interval;
 
        tool_reload_ratio = MYMIN(tool_reload_ratio, 1.0);
-       camera->update(player, dtime, busy_time / 1000.0f, tool_reload_ratio,
-                     client->getEnv());
+       camera->update(player, dtime, busy_time / 1000.0f, tool_reload_ratio);
        camera->step(dtime);
 
        v3f camera_position = camera->getPosition();