std::vector<aabb3f> *selectionboxes = hud->getSelectionBoxes();
selectionboxes->clear();
hud->setSelectedFaceNormal(v3f(0.0, 0.0, 0.0));
- static const bool show_entity_selectionbox = g_settings->getBool(
+ static thread_local const bool show_entity_selectionbox = g_settings->getBool(
"show_entity_selectionbox");
ClientMap &map = client->getEnv().getClientMap();
bool is_valid_position;
MapNode wasnode = map.getNodeNoEx(nodepos, &is_valid_position);
if (is_valid_position) {
- if (client->moddingEnabled() &&
+ if (client->moddingEnabled() &&
client->getScript()->on_dignode(nodepos, wasnode)) {
return;
}