services->setPixelShaderConstant("skyBgColor", bgcolorfa, 4);
// Fog distance
- float fog_distance = *m_fog_range;
- if(*m_force_fog_off)
- fog_distance = 10000*BS;
+ float fog_distance = 10000*BS;
+ if(g_settings->getBool("enable_fog") && !*m_force_fog_off)
+ fog_distance = *m_fog_range;
services->setPixelShaderConstant("fogDistance", &fog_distance, 1);
// Day-night ratio
Hud hud(driver, guienv, font, text_height,
gamedef, player, &local_inventory);
+ bool use_weather = g_settings->getBool("weather");
+
for(;;)
{
if(device->run() == false || kill == true)
GUIFormSpecMenu *menu =
new GUIFormSpecMenu(device, guiroot, -1,
&g_menumgr,
- &client, gamedef);
+ &client, gamedef, tsrc);
InventoryLocation inventoryloc;
inventoryloc.setCurrentPlayer();
GUIFormSpecMenu *menu =
new GUIFormSpecMenu(device, guiroot, -1,
&g_menumgr,
- &client, gamedef);
+ &client, gamedef, tsrc);
menu->setFormSource(current_formspec);
menu->setTextDest(current_textdest);
menu->drop();
GUIFormSpecMenu *menu =
new GUIFormSpecMenu(device, guiroot, -1,
&g_menumgr,
- &client, gamedef);
+ &client, gamedef, tsrc);
menu->setFormSpec(meta->getString("formspec"),
inventoryloc);
menu->setFormSource(new NodeMetadataFormSource(
fog_range = 100000*BS;
else {
fog_range = draw_control.wanted_range*BS + 0.0*MAP_BLOCKSIZE*BS;
+ if(use_weather)
+ fog_range *= (1.5 - 1.4*(float)client.getEnv().getClientMap().getHumidity(pos_i)/100);
fog_range = MYMIN(fog_range, (draw_control.farthest_drawn+20)*BS);
fog_range *= 0.9;
}
Fog
*/
- if(g_settings->getBool("enable_fog") == true && !force_fog_off)
+ if(g_settings->getBool("enable_fog") && !force_fog_off)
{
driver->setFog(
bgcolor,
smgr->drawAll(); // 'smgr->drawAll();' may go here
+ driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
+
+ if (show_hud)
+ hud.drawSelectionBoxes(hilightboxes);
+
//Right eye...
irr::core::vector3df rightEye;
smgr->drawAll(); // 'smgr->drawAll();' may go here
+ driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
+
+ if (show_hud)
+ hud.drawSelectionBoxes(hilightboxes);
+
//driver->endScene();
driver->setMaterial(m);
driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
-
- if (show_hud)
+ if((!g_settings->getBool("anaglyph")) && (show_hud))
+ {
hud.drawSelectionBoxes(hilightboxes);
+ }
+
/*
Wielded tool
*/