]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/game.cpp
FIx wrong error message on invalid use of the formspec element image_button
[dragonfireclient.git] / src / game.cpp
index 5d836578110f92face3d4425eade6c968b483941..71a578a65b5283b44e7357a746f5fe3359a948d6 100644 (file)
@@ -37,6 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "tool.h"
 #include "guiChatConsole.h"
 #include "config.h"
+#include "version.h"
 #include "clouds.h"
 #include "particles.h"
 #include "camera.h"
@@ -1456,6 +1457,8 @@ void the_game(
        Hud hud(driver, guienv, font, text_height,
                        gamedef, player, &local_inventory);
 
+       bool use_weather = g_settings->getBool("weather");
+
        for(;;)
        {
                if(device->run() == false || kill == true)
@@ -1720,7 +1723,7 @@ void the_game(
                        GUIFormSpecMenu *menu =
                                new GUIFormSpecMenu(device, guiroot, -1,
                                        &g_menumgr,
-                                       &client, gamedef);
+                                       &client, gamedef, tsrc);
 
                        InventoryLocation inventoryloc;
                        inventoryloc.setCurrentPlayer();
@@ -2259,7 +2262,7 @@ void the_game(
                                                GUIFormSpecMenu *menu =
                                                                new GUIFormSpecMenu(device, guiroot, -1,
                                                                                &g_menumgr,
-                                                                               &client, gamedef);
+                                                                               &client, gamedef, tsrc);
                                                menu->setFormSource(current_formspec);
                                                menu->setTextDest(current_textdest);
                                                menu->drop();
@@ -2755,7 +2758,7 @@ void the_game(
                                        GUIFormSpecMenu *menu =
                                                new GUIFormSpecMenu(device, guiroot, -1,
                                                        &g_menumgr,
-                                                       &client, gamedef);
+                                                       &client, gamedef, tsrc);
                                        menu->setFormSpec(meta->getString("formspec"),
                                                        inventoryloc);
                                        menu->setFormSource(new NodeMetadataFormSource(
@@ -2860,6 +2863,8 @@ void the_game(
                        fog_range = 100000*BS;
                else {
                        fog_range = draw_control.wanted_range*BS + 0.0*MAP_BLOCKSIZE*BS;
+                       if(use_weather)
+                               fog_range *= (1.5 - 1.4*(float)client.getEnv().getClientMap().getHumidity(pos_i)/100);
                        fog_range = MYMIN(fog_range, (draw_control.farthest_drawn+20)*BS);
                        fog_range *= 0.9;
                }
@@ -2959,9 +2964,6 @@ void the_game(
 
                //TimeTaker guiupdatetimer("Gui updating");
                
-               const char program_name_and_version[] =
-                       "Minetest " VERSION_STRING;
-
                if(show_debug)
                {
                        static float drawtime_avg = 0;
@@ -2975,7 +2977,7 @@ void the_game(
                        
                        std::ostringstream os(std::ios_base::binary);
                        os<<std::fixed
-                               <<program_name_and_version
+                               <<"Minetest "<<minetest_version_hash
                                <<" (R: range_all="<<draw_control.range_all<<")"
                                <<std::setprecision(0)
                                <<" drawtime = "<<drawtime_avg
@@ -2991,7 +2993,9 @@ void the_game(
                }
                else if(show_hud || show_chat)
                {
-                       guitext->setText(narrow_to_wide(program_name_and_version).c_str());
+                       std::ostringstream os(std::ios_base::binary);
+                       os<<"Minetest "<<minetest_version_hash;
+                       guitext->setText(narrow_to_wide(os.str()).c_str());
                        guitext->setVisible(true);
                }
                else