Sky *sky = NULL;
sky = new Sky(smgr->getRootSceneNode(), smgr, -1, client.getEnv().getLocalPlayer());
+
+ scene::ISceneNode* skybox = NULL;
/*
A copy of the local inventory
/*
HUD object
*/
- Hud hud(driver, guienv, font, text_height,
+ Hud hud(driver, smgr, guienv, font, text_height,
gamedef, player, &local_inventory);
bool use_weather = g_settings->getBool("weather");
delete event.hudadd.text;
delete event.hudadd.align;
delete event.hudadd.offset;
+ delete event.hudadd.world_pos;
continue;
}
e->dir = event.hudadd.dir;
e->align = *event.hudadd.align;
e->offset = *event.hudadd.offset;
+ e->world_pos = *event.hudadd.world_pos;
if (id == nhudelem)
player->hud.push_back(e);
delete event.hudadd.text;
delete event.hudadd.align;
delete event.hudadd.offset;
+ delete event.hudadd.world_pos;
}
else if (event.type == CE_HUDRM)
{
{
u32 id = event.hudchange.id;
if (id >= player->hud.size() || !player->hud[id]) {
+ delete event.hudchange.v3fdata;
delete event.hudchange.v2fdata;
delete event.hudchange.sdata;
continue;
case HUD_STAT_OFFSET:
e->offset = *event.hudchange.v2fdata;
break;
+ case HUD_STAT_WORLD_POS:
+ e->world_pos = *event.hudchange.v3fdata;
+ break;
}
+ delete event.hudchange.v3fdata;
delete event.hudchange.v2fdata;
delete event.hudchange.sdata;
}
+ else if (event.type == CE_SET_SKY)
+ {
+ sky->setVisible(false);
+ if(skybox){
+ skybox->drop();
+ skybox = NULL;
+ }
+ // Handle according to type
+ if(*event.set_sky.type == "regular"){
+ sky->setVisible(true);
+ }
+ else if(*event.set_sky.type == "skybox" &&
+ event.set_sky.params->size() == 6){
+ sky->setFallbackBgColor(*event.set_sky.bgcolor);
+ skybox = smgr->addSkyBoxSceneNode(
+ tsrc->getTexture((*event.set_sky.params)[0]),
+ tsrc->getTexture((*event.set_sky.params)[1]),
+ tsrc->getTexture((*event.set_sky.params)[2]),
+ tsrc->getTexture((*event.set_sky.params)[3]),
+ tsrc->getTexture((*event.set_sky.params)[4]),
+ tsrc->getTexture((*event.set_sky.params)[5]));
+ }
+ // Handle everything else as plain color
+ else {
+ if(*event.set_sky.type != "plain")
+ infostream<<"Unknown sky type: "
+ <<(*event.set_sky.type)<<std::endl;
+ sky->setFallbackBgColor(*event.set_sky.bgcolor);
+ }
+
+ delete event.set_sky.bgcolor;
+ delete event.set_sky.type;
+ delete event.set_sky.params;
+ }
+ else if (event.type == CE_OVERRIDE_DAY_NIGHT_RATIO)
+ {
+ bool enable = event.override_day_night_ratio.do_override;
+ u32 value = event.override_day_night_ratio.ratio_f * 1000;
+ client.getEnv().setDayNightRatioOverride(enable, value);
+ }
}
}