delete event.hudchange.v2fdata;
delete event.hudchange.sdata;
}
- else if (event.type == CE_HUD_BUILTIN_ENABLE) {
- u32 bit = (u32)event.hudbuiltin.id;
- u32 mask = 1 << bit;
- if (event.hudbuiltin.flag)
- player->hud_flags |= mask;
- else
- player->hud_flags &= ~mask;
- }
}
}
/*
Wielded tool
*/
- if(show_hud && (player->hud_flags & HUD_DRAW_WIELDITEM))
+ if(show_hud && (player->hud_flags & HUD_FLAG_WIELDITEM_VISIBLE))
{
// Warning: This clears the Z buffer.
camera.drawWieldedTool();
/*
Draw crosshair
*/
- if (show_hud && (player->hud_flags & HUD_DRAW_CROSSHAIR))
+ if (show_hud)
hud.drawCrosshair();
} // timer
if (show_hud)
{
hud.drawHotbar(v2s32(displaycenter.X, screensize.Y),
- client.getHP(), client.getPlayerItem(),
- player->hud_flags);
+ client.getHP(), client.getPlayerItem());
}
/*