#include "math/point.h"
-typedef struct sound_samples_t sound_samples_t;
+typedef struct Sound_samples Sound_samples;
-sound_samples_t *create_sound_samples(const char *sample_files[],
+Sound_samples *create_sound_samples(const char *sample_files[],
size_t sample_files_count);
-void destroy_sound_samples(sound_samples_t *sound_samples);
+void destroy_sound_samples(Sound_samples *sound_samples);
-int sound_samples_play_sound(sound_samples_t *sound_samples,
+int sound_samples_play_sound(Sound_samples *sound_samples,
size_t sound_index,
int loops);
-int sound_samples_toggle_pause(sound_samples_t *sound_samples);
+int sound_samples_toggle_pause(Sound_samples *sound_samples);
#endif // SOUND_SAMPLES_H_