]> git.lizzy.rs Git - shadowclad.git/blobdiff - src/game/player.h
Implement transform math to rotate movement direction
[shadowclad.git] / src / game / player.h
index 184406998c30e38c15819318b339133bf444b879..ab18adec710737823a54c7faad783ac15b7b2c8d 100644 (file)
@@ -9,5 +9,6 @@ extern Scene* playerCharacter;
 
 void initPlayer();
 void spawnPlayer(Transform transform);
+void playerMovementInput(float x, float y);
 
 #endif // PLAYER_H_