]> git.lizzy.rs Git - nothing.git/blobdiff - src/game/level.h
(#278) Implement ProtoRect
[nothing.git] / src / game / level.h
index a110aee99bc55e14389fe269dca295aaf9739197..430788eb122bd0fd520c383ca785150456c64240 100644 (file)
@@ -21,19 +21,15 @@ int level_render(const Level *level, Camera *camera);
 int level_sound(Level *level, Sound_samples *sound_samples);
 int level_update(Level *level, float delta_time);
 
-int level_event(Level *level, const SDL_Event *event);
+int level_event(Level *level, const SDL_Event *event, const Camera *camera);
 int level_input(Level *level,
                 const Uint8 *const keyboard_state,
                 SDL_Joystick *the_stick_of_joy);
 int level_enter_camera_event(Level *level, Camera *camera);
 
 int level_reload_preserve_player(Level *level,
-                                 const char *file_name,
                                  Broadcast *broadcast);
 
-Rigid_rect *level_rigid_rect(Level *level,
-                             const char *rigid_rect_id);
-
 void level_toggle_debug_mode(Level *level);
 void level_toggle_pause_mode(Level *level);