#include "system/log.h"
#include "system/lt.h"
#include "system/nth_alloc.h"
+#include "game/level/level_editor/rect_layer.h"
+
+#define ID_MAX_SIZE 36
enum RegionState {
- RS_PLAYER_INSIDE = 0,
- RS_PLAYER_OUTSIDE
+ RS_PLAYER_OUTSIDE = 0,
+ RS_PLAYER_INSIDE
};
struct Regions
{
- Lt lt;
+ Lt *lt;
size_t count;
+ char *ids;
Rect *rects;
Color *colors;
- Script **scripts;
enum RegionState *states;
};
-Regions *create_regions_from_line_stream(LineStream *line_stream, Broadcast *broadcast)
+Regions *create_regions_from_line_stream(LineStream *line_stream)
{
trace_assert(line_stream);
- Lt lt = {0};
+ Lt *lt = create_lt();
Regions *regions = PUSH_LT(
lt,
RETURN_LT(lt, NULL);
}
+ regions->ids = PUSH_LT(
+ lt,
+ nth_calloc(regions->count * ID_MAX_SIZE, sizeof(char)),
+ free);
+ if (regions->ids == NULL) {
+ RETURN_LT(lt, NULL);
+ }
+
regions->rects = PUSH_LT(
lt,
nth_calloc(1, sizeof(Rect) * regions->count),
RETURN_LT(lt, NULL);
}
- regions->scripts = PUSH_LT(
- lt,
- nth_calloc(1, sizeof(Script*) * regions->count),
- free);
- if (regions->scripts == NULL) {
- RETURN_LT(lt, NULL);
- }
-
regions->states = PUSH_LT(
lt,
nth_calloc(1, sizeof(enum RegionState) * regions->count),
for (size_t i = 0; i < regions->count; ++i) {
if (sscanf(
line_stream_next(line_stream),
- "%f%f%f%f%6s",
+ "%" STRINGIFY(ID_MAX_SIZE) "s%f%f%f%f%6s",
+ regions->ids + ID_MAX_SIZE * i,
®ions->rects[i].x,
®ions->rects[i].y,
®ions->rects[i].w,
}
regions->colors[i] = hexstr(color);
+ regions->states[i] = RS_PLAYER_OUTSIDE;
+ }
- regions->scripts[i] = PUSH_LT(
- lt,
- create_script_from_line_stream(line_stream, broadcast),
- destroy_script);
- if (regions->scripts[i] == NULL) {
- RETURN_LT(lt, NULL);
- }
- /* TODO(#472): Script doesn't provide its id on missing callback error */
- if (!script_has_scope_value(regions->scripts[i], "on-enter")) {
- log_fail("Script does not provide on-enter callback\n");
- RETURN_LT(lt, NULL);
- }
+ return regions;
+}
- if (!script_has_scope_value(regions->scripts[i], "on-leave")) {
- log_fail("Script does not provide on-leave callback\n");
- RETURN_LT(lt, NULL);
- }
+Regions *create_regions_from_rect_layer(const RectLayer *rect_layer)
+{
+ trace_assert(rect_layer);
- regions->states[i] = RS_PLAYER_OUTSIDE;
+ Lt *lt = create_lt();
+
+ Regions *regions = PUSH_LT(
+ lt,
+ nth_calloc(1, sizeof(Regions)),
+ free);
+ if (regions == NULL) {
+ RETURN_LT(lt, NULL);
}
+ regions->lt = lt;
+ regions->count = rect_layer_count(rect_layer);
+
+ regions->ids = PUSH_LT(
+ lt,
+ nth_calloc(regions->count * ID_MAX_SIZE, sizeof(char)),
+ free);
+ if (regions->ids == NULL) {
+ RETURN_LT(lt, NULL);
+ }
+ memcpy(regions->ids,
+ rect_layer_ids(rect_layer),
+ regions->count * ID_MAX_SIZE * sizeof(char));
+
+
+ regions->rects = PUSH_LT(
+ lt,
+ nth_calloc(1, sizeof(Rect) * regions->count),
+ free);
+ if (regions->rects == NULL) {
+ RETURN_LT(lt, NULL);
+ }
+ memcpy(regions->rects,
+ rect_layer_rects(rect_layer),
+ regions->count * sizeof(Rect));
+
+
+ regions->colors = PUSH_LT(
+ lt,
+ nth_calloc(1, sizeof(Color) * regions->count),
+ free);
+ if (regions->colors == NULL) {
+ RETURN_LT(lt, NULL);
+ }
+ memcpy(regions->colors,
+ rect_layer_colors(rect_layer),
+ regions->count * sizeof(Color));
+
+ regions->states = PUSH_LT(
+ lt,
+ nth_calloc(1, sizeof(enum RegionState) * regions->count),
+ free);
+ if (regions->states == NULL) {
+ RETURN_LT(lt, NULL);
+ }
return regions;
}
RETURN_LT0(regions->lt);
}
-void regions_player_enter(Regions *regions, Player *player)
+void regions_player_enter(Regions *regions, Player *player, Script *supa_script)
{
trace_assert(regions);
trace_assert(player);
if (regions->states[i] == RS_PLAYER_OUTSIDE &&
player_overlaps_rect(player, regions->rects[i])) {
regions->states[i] = RS_PLAYER_INSIDE;
- script_eval(regions->scripts[i], "(on-enter)");
+
+ Gc *gc = script_gc(supa_script);
+ if (script_has_scope_value(supa_script, "on-region-enter")) {
+ script_eval(
+ supa_script,
+ list(gc, "qs",
+ "on-region-enter",
+ regions->ids + i * ID_MAX_SIZE));
+ }
}
}
}
-void regions_player_leave(Regions *regions, Player *player)
+void regions_player_leave(Regions *regions, Player *player, Script *supa_script)
{
trace_assert(regions);
trace_assert(player);
+ trace_assert(supa_script);
for (size_t i = 0; i < regions->count; ++i) {
if (regions->states[i] == RS_PLAYER_INSIDE &&
!player_overlaps_rect(player, regions->rects[i])) {
regions->states[i] = RS_PLAYER_OUTSIDE;
- script_eval(regions->scripts[i], "(on-leave)");
+ Gc *gc = script_gc(supa_script);
+ if (script_has_scope_value(supa_script, "on-region-leave")) {
+ script_eval(
+ supa_script,
+ list(gc, "qs",
+ "on-region-leave",
+ regions->ids + i * ID_MAX_SIZE));
+ }
}
}
}