-#include <SDL2/SDL.h>
-#include <assert.h>
+#include <SDL.h>
+#include "system/stacktrace.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "platforms.h"
#include "system/lt.h"
-#include "system/lt/lt_adapters.h"
#include "system/line_stream.h"
#include "system/nth_alloc.h"
#include "system/log.h"
+#include "game/level/level_editor/rect_layer.h"
struct Platforms {
Lt *lt;
size_t rects_size;
};
-Platforms *create_platforms_from_line_stream(LineStream *line_stream)
+Platforms *create_platforms_from_rect_layer(const RectLayer *layer)
{
- assert(line_stream);
+ trace_assert(layer);
- Lt *const lt = create_lt();
- if (lt == NULL) {
- return NULL;
- }
+ Lt *lt = create_lt();
- Platforms *platforms = PUSH_LT(lt, nth_alloc(sizeof(Platforms)), free);
+ Platforms *platforms = PUSH_LT(
+ lt,
+ nth_calloc(1, sizeof(Platforms)),
+ free);
if (platforms == NULL) {
RETURN_LT(lt, NULL);
}
+ platforms->lt = lt;
- platforms->rects_size = 0;
- if (sscanf(
- line_stream_next(line_stream),
- "%lu",
- &platforms->rects_size) == EOF) {
- log_fail("Could not read amount of platforms\n");
- RETURN_LT(lt, NULL);
- }
+ platforms->rects_size = rect_layer_count(layer);
- platforms->rects = PUSH_LT(lt, nth_alloc(sizeof(Rect) * platforms->rects_size), free);
+ platforms->rects = PUSH_LT(lt, nth_calloc(1, sizeof(Rect) * platforms->rects_size), free);
if (platforms->rects == NULL) {
RETURN_LT(lt, NULL);
}
+ memcpy(platforms->rects, rect_layer_rects(layer), sizeof(Rect) * platforms->rects_size);
+
- platforms->colors = PUSH_LT(lt, nth_alloc(sizeof(Color) * platforms->rects_size), free);
+ platforms->colors = PUSH_LT(lt, nth_calloc(1, sizeof(Color) * platforms->rects_size), free);
if (platforms->colors == NULL) {
RETURN_LT(lt, NULL);
}
-
- char color[7];
- for (size_t i = 0; i < platforms->rects_size; ++i) {
- if (sscanf(line_stream_next(line_stream),
- "%f%f%f%f%6s\n",
- &platforms->rects[i].x, &platforms->rects[i].y,
- &platforms->rects[i].w, &platforms->rects[i].h,
- color) < 0) {
- log_fail("Could not read %dth platform\n", i);
- RETURN_LT(lt, NULL);
- }
- platforms->colors[i] = color_from_hexstr(color);
- }
-
- platforms->lt = lt;
+ memcpy(platforms->colors, rect_layer_colors(layer), sizeof(Color) * platforms->rects_size);
return platforms;
}
void destroy_platforms(Platforms *platforms)
{
- assert(platforms);
+ trace_assert(platforms);
RETURN_LT0(platforms->lt);
}
-int platforms_save_to_file(const Platforms *platforms,
- const char *filename)
-{
- assert(platforms);
- assert(filename);
-
- Lt *const lt = create_lt();
- if (lt == NULL) {
- return -1;
- }
-
- FILE *platforms_file = PUSH_LT(lt, fopen(filename, "w"), fclose_lt);
-
- if (platforms_file == NULL) {
- log_fail("Could not open file '%s': %s\n", filename, strerror(errno));
- RETURN_LT(lt, -1);
- }
-
- for (size_t i = 0; i < platforms->rects_size; ++i) {
- if (fprintf(platforms_file, "%f %f %f %f\n",
- platforms->rects[i].x, platforms->rects[i].y,
- platforms->rects[i].w, platforms->rects[i].h) < 0) {
- log_fail("Could not read %dth platform\n", i);
- RETURN_LT(lt, -1);
- }
- }
-
- RETURN_LT(lt, 0);
-}
-
-Solid_ref platforms_as_solid(Platforms *platforms)
-{
- Solid_ref ref = {
- .tag = SOLID_PLATFORMS,
- .ptr = (void*)platforms
- };
-
- return ref;
-}
-
/* TODO(#450): platforms do not render their ids in debug mode */
int platforms_render(const Platforms *platforms,
Camera *camera)
Rect object,
int sides[RECT_SIDE_N])
{
- assert(platforms);
+ trace_assert(platforms);
for (size_t i = 0; i < platforms->rects_size; ++i) {
rect_object_impact(object, platforms->rects[i], sides);
}
}
+
+Vec platforms_snap_rect(const Platforms *platforms,
+ Rect *object)
+{
+ trace_assert(platforms);
+
+ Vec result = vec(1.0f, 1.0f);
+ for (size_t i = 0; i < platforms->rects_size; ++i) {
+ if (rects_overlap(platforms->rects[i], *object)) {
+ result = vec_entry_mult(result, rect_snap(platforms->rects[i], object));
+ }
+ }
+
+ return result;
+}