#define HIDING_SPEED 4.0f
+// TODO(#1247): phantom_platforms_update is O(N) even when nothing is animated
void phantom_platforms_update(Phantom_Platforms *pp, float dt)
{
trace_assert(pp);
}
}
+// TODO: phantom_platforms_hide_at is O(N)
void phantom_platforms_hide_at(Phantom_Platforms *pp, Vec2f position)
{
trace_assert(pp);