free(pp.hiding);
}
-void phantom_platforms_render(Phantom_Platforms *pp, Camera *camera)
+void phantom_platforms_render(const Phantom_Platforms *pp, const Camera *camera)
{
trace_assert(pp);
trace_assert(camera);
}
}
-#define HIDING_SPEED 2.0f
+#define HIDING_SPEED 4.0f
void phantom_platforms_update(Phantom_Platforms *pp, float dt)
{