#include "game/level/level_editor/layer_picker.h"
#include "game/level/level_editor/undo_history.h"
#include "game/level/level_editor/rect_layer.h"
+#include "game/level/level_editor/point_layer.h"
#include "ui/wiggly_text.h"
#include "ui/cursor.h"
typedef struct LevelEditor LevelEditor;
-typedef struct PointLayer PointLayer;
typedef struct LabelLayer LabelLayer;
typedef struct Sound_samples Sound_samples;
RectLayer boxes_layer;
RectLayer platforms_layer;
RectLayer back_platforms_layer;
- PointLayer *goals_layer;
+ PointLayer goals_layer;
PlayerLayer player_layer;
RectLayer lava_layer;
RectLayer regions_layer;