]> git.lizzy.rs Git - nothing.git/blobdiff - src/game/level/level_editor.c
Wire up pp to level loop
[nothing.git] / src / game / level / level_editor.c
index 498f56ca725a448268eca42110292529c06213fb..571aed64fe6a5031b52595865515c2caa57e3f5f 100644 (file)
@@ -113,6 +113,7 @@ LevelEditor *create_level_editor_from_file(Memory *memory, Cursor *cursor, const
     rect_layer_load(level_editor->boxes_layer, memory, &input);
     label_layer_load(level_editor->label_layer, memory, &input);
     rect_layer_load(level_editor->regions_layer, memory, &input);
+    rect_layer_load(level_editor->pp_layer, memory, &input);
     undo_history_clean(level_editor->undo_history);
 
     return level_editor;