rect_layer_load(level_editor->boxes_layer, memory, &input);
label_layer_load(level_editor->label_layer, memory, &input);
rect_layer_load(level_editor->regions_layer, memory, &input);
+ rect_layer_load(level_editor->pp_layer, memory, &input);
undo_history_clean(level_editor->undo_history);
return level_editor;