RECT_LAYER_RESIZE,
RECT_LAYER_MOVE,
RECT_LAYER_ID_RENAME,
- RECT_LAYER_RECOLOR
+ RECT_LAYER_RECOLOR,
+ RECT_LAYER_SUBTRACT
} RectLayerState;
struct RectLayer {
Cursor *cursor;
int snapping_enabled;
+ int subtract_enabled;
};
LayerPtr rect_layer_as_layer(RectLayer *layer);