#ifndef POINT_LAYER_H_
#define POINT_LAYER_H_
+#include "math/point.h"
+#include "color.h"
+#include "layer.h"
+
#define ID_MAX_SIZE 36
typedef struct PointLayer PointLayer;
typedef struct LineStream LineStream;
typedef struct Camera Camera;
+LayerPtr point_layer_as_layer(PointLayer *point_layer);
PointLayer *create_point_layer_from_line_stream(LineStream *line_stream);
void destroy_point_layer(PointLayer *point_layer);
int point_layer_render(const PointLayer *point_layer,
- Camera *camera);
-int point_layer_mouse_button(PointLayer *point_layer,
- const SDL_MouseButtonEvent *event,
- const Camera *camera,
- Color color);
-int point_layer_keyboard(PointLayer *point_layer,
- const SDL_KeyboardEvent *event);
-int point_layer_text_input(PointLayer *point_layer,
- const SDL_TextInputEvent *event);
+ Camera *camera,
+ float fa);
+int point_layer_event(PointLayer *point_layer,
+ const SDL_Event *event,
+ const Camera *camera);
size_t point_layer_count(const PointLayer *point_layer);
const Point *point_layer_points(const PointLayer *point_layer);