]> git.lizzy.rs Git - nothing.git/blobdiff - src/game/level/level_editor/point_layer.h
(#824) Implement undo_history_push and undo_history_pop
[nothing.git] / src / game / level / level_editor / point_layer.h
index 78f030d4168ad3b30d04d2b161d344d7ef96b3c8..83d6032c2f18b3220c82f7e6699d542acd08ab12 100644 (file)
@@ -18,7 +18,7 @@ void destroy_point_layer(PointLayer *point_layer);
 
 int point_layer_render(const PointLayer *point_layer,
                        Camera *camera,
-                       float fa);
+                       int active);
 int point_layer_event(PointLayer *point_layer,
                       const SDL_Event *event,
                       const Camera *camera);
@@ -27,7 +27,7 @@ int point_layer_dump_stream(const PointLayer *point_layer,
                             FILE *filedump);
 
 size_t point_layer_count(const PointLayer *point_layer);
-const Point *point_layer_points(const PointLayer *point_layer);
+const Point *point_layer_positions(const PointLayer *point_layer);
 const Color *point_layer_colors(const PointLayer *point_layer);
 const char *point_layer_ids(const PointLayer *point_layer);