]> git.lizzy.rs Git - nothing.git/blobdiff - src/game/level/level_editor/layer.h
Add TODO(#886)
[nothing.git] / src / game / level / level_editor / layer.h
index b82d4ed087d1831bd5831f38bdc1d15e62fa9fda..c6986625cc02b3c548561e878ec6087e78ae85ff 100644 (file)
@@ -14,7 +14,7 @@ typedef struct {
 
 typedef struct Camera Camera;
 
-int layer_render(LayerPtr layer, Camera *camera);
+int layer_render(LayerPtr layer, Camera *camera, float fa);
 int layer_event(LayerPtr layer, const SDL_Event *event, const Camera *camera);
 
 #endif  // LAYER_H_