]> git.lizzy.rs Git - nothing.git/blobdiff - src/game/level/level_editor/layer.h
Add TODO(#886)
[nothing.git] / src / game / level / level_editor / layer.h
index 0ce2b7f435023088b61b607125655c24b396f717..c6986625cc02b3c548561e878ec6087e78ae85ff 100644 (file)
@@ -12,7 +12,9 @@ typedef struct {
     void *ptr;
 } LayerPtr;
 
-int layer_render(LayerPtr layer, Camera *camera);
+typedef struct Camera Camera;
+
+int layer_render(LayerPtr layer, Camera *camera, float fa);
 int layer_event(LayerPtr layer, const SDL_Event *event, const Camera *camera);
 
 #endif  // LAYER_H_