]> git.lizzy.rs Git - nothing.git/blobdiff - src/game/level/level_editor/layer.h
(#1142) introduce snap_var
[nothing.git] / src / game / level / level_editor / layer.h
index 6a7011c898368dd576aa0a83b2a898fe65b3c972..064c7a7547ce7150d08b4272146626de91ffc592 100644 (file)
@@ -1,6 +1,7 @@
 #ifndef LAYER_H_
 #define LAYER_H_
 
+#include "game/camera.h"
 #include "undo_history.h"
 
 typedef enum {
@@ -16,9 +17,9 @@ typedef struct {
     void *ptr;
 } LayerPtr;
 
-typedef struct Camera Camera;
+typedef struct Game Game;
 
-int layer_render(LayerPtr layer, Camera *camera, int active);
+int layer_render(LayerPtr layer, const Camera *camera, int active);
 int layer_event(LayerPtr layer,
                 const SDL_Event *event,
                 const Camera *camera,