#include "layer.h"
#include "color.h"
-#include "math/point.h"
+#include "math/vec.h"
#define LABELS_SIZE vec(2.0f, 2.0f)
#define LABEL_LAYER_ID_MAX_SIZE 36
int label_layer_dump_stream(const LabelLayer *label_layer, FILE *filedump);
char *label_layer_ids(const LabelLayer *label_layer);
-Point *label_layer_positions(const LabelLayer *label_layer);
+Vec2f *label_layer_positions(const LabelLayer *label_layer);
Color *label_layer_colors(const LabelLayer *label_layer);
char *labels_layer_texts(const LabelLayer *label_layer);