]> git.lizzy.rs Git - nothing.git/blobdiff - src/game/level/level_editor/background_layer.h
Implement chop_background_layer
[nothing.git] / src / game / level / level_editor / background_layer.h
index f63d361505135a14b8a975c32c1cd7d9957efc1c..bb01f338b72e27f1a599f9ef2bf6ecf251fa3634 100644 (file)
@@ -2,6 +2,7 @@
 #define BACKGROUND_LAYER_H_
 
 #include "color_picker.h"
+#include "system/s.h"
 
 typedef struct {
     ColorPicker color_picker;
@@ -11,6 +12,7 @@ typedef struct {
 BackgroundLayer create_background_layer(Color color);
 int background_layer_read_from_line_stream(BackgroundLayer *layer,
                                            LineStream *line_stream);
+BackgroundLayer chop_background_layer(String *input);
 
 static inline
 LayerPtr background_layer_as_layer(BackgroundLayer *layer)