]> git.lizzy.rs Git - nothing.git/blobdiff - src/game/level/lava.c
Remove closed TODOs: #118 #119 #110 #109 #151
[nothing.git] / src / game / level / lava.c
index b683d8c205287caa68dfa559c587bf1fda1ccc2b..d4c3dcb85f633ddfd10fb8dd78da79b2a83544c3 100644 (file)
@@ -2,11 +2,11 @@
 #include <assert.h>
 #include <stdio.h>
 
-#include "./color.h"
-#include "./game/level/lava/wavy_rect.h"
-#include "./lava.h"
-#include "./system/error.h"
-#include "./system/lt.h"
+#include "color.h"
+#include "game/level/lava/wavy_rect.h"
+#include "lava.h"
+#include "system/error.h"
+#include "system/lt.h"
 
 struct lava_t {
     lt_t *lt;
@@ -58,17 +58,14 @@ void destroy_lava(lava_t *lava)
     RETURN_LT0(lava->lt);
 }
 
-/* TODO(#119): Lava rendering is too boring */
 int lava_render(const lava_t   *lava,
-                SDL_Renderer   *renderer,
                 const camera_t *camera)
 {
     assert(lava);
-    assert(renderer);
     assert(camera);
 
     for (size_t i = 0; i < lava->rects_count; ++i) {
-        if (wavy_rect_render(lava->rects[i], renderer, camera) < 0) {
+        if (wavy_rect_render(lava->rects[i], camera) < 0) {
             return -1;
         }
     }