]> git.lizzy.rs Git - nothing.git/blobdiff - src/game/level/goals.c
Merge pull request #595 from tsoding/594
[nothing.git] / src / game / level / goals.c
index 94ecfaaaf4b04f507f0faaa089502daa4c9ad3e6..47c9f4b0d45bf31a402c9e7a5971a65a54c653a4 100644 (file)
@@ -1,15 +1,15 @@
 #include <SDL2/SDL.h>
-#include <assert.h>
+#include "system/stacktrace.h"
 #include <math.h>
 
 #include "goals.h"
 #include "math/pi.h"
 #include "math/triangle.h"
 #include "str.h"
-#include "system/error.h"
 #include "system/line_stream.h"
 #include "system/lt.h"
 #include "system/nth_alloc.h"
+#include "system/log.h"
 
 #define GOAL_RADIUS 10.0f
 #define GOAL_MAX_ID_SIZE 36
@@ -26,9 +26,7 @@ struct Goals {
     Lt *lt;
     char **ids;
     Point *points;
-    /* TODO(#493): replace Goals.regions with the Regions entity */
     Color *colors;
-    /* TODO(#494): it is not clear how to maintain Cue_state from the scripting language */
     Cue_state *cue_states;
     bool *visible;
     size_t count;
@@ -38,7 +36,7 @@ struct Goals {
 
 Goals *create_goals_from_line_stream(LineStream *line_stream)
 {
-    assert(line_stream);
+    trace_assert(line_stream);
 
     Lt *const lt = create_lt();
     if (lt == NULL) {
@@ -47,7 +45,6 @@ Goals *create_goals_from_line_stream(LineStream *line_stream)
 
     Goals *const goals = PUSH_LT(lt, nth_alloc(sizeof(Goals)), free);
     if (goals == NULL) {
-        throw_error(ERROR_TYPE_LIBC);
         RETURN_LT(lt, NULL);
     }
 
@@ -56,7 +53,7 @@ Goals *create_goals_from_line_stream(LineStream *line_stream)
             line_stream_next(line_stream),
             "%lu",
             &goals->count) == EOF) {
-        throw_error(ERROR_TYPE_LIBC);
+        log_fail("Could not read amount of goals\n");
         RETURN_LT(lt, NULL);
     }
 
@@ -65,32 +62,27 @@ Goals *create_goals_from_line_stream(LineStream *line_stream)
         nth_alloc(sizeof(char*) * goals->count),
         free);
     if (goals->ids == NULL) {
-        throw_error(ERROR_TYPE_LIBC);
         RETURN_LT(lt, NULL);
     }
     for (size_t i = 0; i < goals->count; ++i) {
         goals->ids[i] = PUSH_LT(lt, nth_alloc(sizeof(char) * GOAL_MAX_ID_SIZE), free);
         if (goals->ids[i] == NULL) {
-            throw_error(ERROR_TYPE_LIBC);
             RETURN_LT(lt, NULL);
         }
     }
 
     goals->points = PUSH_LT(lt, nth_alloc(sizeof(Point) * goals->count), free);
     if (goals->points == NULL) {
-        throw_error(ERROR_TYPE_LIBC);
         RETURN_LT(lt, NULL);
     }
 
     goals->colors = PUSH_LT(lt, nth_alloc(sizeof(Color) * goals->count), free);
     if (goals->colors == NULL) {
-        throw_error(ERROR_TYPE_LIBC);
         RETURN_LT(lt, NULL);
     }
 
     goals->cue_states = PUSH_LT(lt, nth_alloc(sizeof(int) * goals->count), free);
     if (goals->cue_states == NULL) {
-        throw_error(ERROR_TYPE_LIBC);
         RETURN_LT(lt, NULL);
     }
 
@@ -108,10 +100,10 @@ Goals *create_goals_from_line_stream(LineStream *line_stream)
                 &goals->points[i].x,
                 &goals->points[i].y,
                 color) < 0) {
-            throw_error(ERROR_TYPE_LIBC);
+            log_fail("Could not read %dth goal\n", i);
             RETURN_LT(lt, NULL);
         }
-        goals->colors[i] = color_from_hexstr(color);
+        goals->colors[i] = hexstr(color);
         goals->cue_states[i] = CUE_STATE_VIRGIN;
         goals->visible[i] = true;
     }
@@ -124,7 +116,7 @@ Goals *create_goals_from_line_stream(LineStream *line_stream)
 
 void destroy_goals(Goals *goals)
 {
-    assert(goals);
+    trace_assert(goals);
     RETURN_LT0(goals->lt);
 }
 
@@ -132,8 +124,8 @@ static int goals_render_core(const Goals *goals,
                              size_t goal_index,
                              Camera *camera)
 {
-    assert(goals);
-    assert(camera);
+    trace_assert(goals);
+    trace_assert(camera);
 
     const Point position = vec_sum(
         goals->points[goal_index],
@@ -161,12 +153,11 @@ static int goals_render_core(const Goals *goals,
     return 0;
 }
 
-/* TODO(#448): goals do not render their ids in debug mode */
 int goals_render(const Goals *goals,
                  Camera *camera)
 {
-    assert(goals);
-    assert(camera);
+    trace_assert(goals);
+    trace_assert(camera);
 
     for (size_t i = 0; i < goals->count; ++i) {
         if (!goals_is_goal_hidden(goals, i)) {
@@ -182,8 +173,8 @@ int goals_render(const Goals *goals,
 void goals_update(Goals *goals,
                   float delta_time)
 {
-    assert(goals);
-    assert(delta_time > 0.0f);
+    trace_assert(goals);
+    trace_assert(delta_time > 0.0f);
     goals->angle = fmodf(goals->angle + 2.0f * delta_time, 2.0f * PI);
 }
 
@@ -237,8 +228,8 @@ void goals_cue(Goals *goals,
 void goals_checkpoint(const Goals *goals,
                       Player *player)
 {
-    assert(goals);
-    assert(player);
+    trace_assert(goals);
+    trace_assert(player);
 
     for (size_t i = 0; i < goals->count; ++i) {
         if (goals->cue_states[i] == CUE_STATE_HIT_NOTHING) {
@@ -249,8 +240,8 @@ void goals_checkpoint(const Goals *goals,
 
 void goals_hide(Goals *goals, const char *id)
 {
-    assert(goals);
-    assert(id);
+    trace_assert(goals);
+    trace_assert(id);
 
     for (size_t i = 0; i < goals->count; ++i) {
         if (strcmp(id, goals->ids[i]) == 0) {
@@ -262,8 +253,8 @@ void goals_hide(Goals *goals, const char *id)
 
 void goals_show(Goals *goals, const char *id)
 {
-    assert(goals);
-    assert(id);
+    trace_assert(goals);
+    trace_assert(id);
 
     for (size_t i = 0; i < goals->count; ++i) {
         if (strcmp(id, goals->ids[i]) == 0) {