w, h);
}
+int camera_is_text_visible(const camera_t *camera,
+ vec_t size,
+ vec_t position,
+ const char *text)
+{
+ assert(camera);
+ assert(text);
+ (void) size;
+ (void) position;
+
+ /* TODO: camera_is_text_visible not implemented */
+
+ return 0;
+}
+
/* ---------- Private Function ---------- */
static vec_t effective_ratio(const SDL_Rect *view_port)