#include "irr_v3d.h"
#include "threading/mutex.h"
-#include "util/cpp11_container.h"
#include <map>
#include <vector>
+#include <unordered_map>
/*
* This class permits caching getFacePosition call results.
private:
static const std::vector<v3s16> &generateFacePosition(u16 d);
- static UNORDERED_MAP<u16, std::vector<v3s16> > cache;
+ static std::unordered_map<u16, std::vector<v3s16>> cache;
static Mutex cache_mutex;
};