#define FACE_POSITION_CACHE_HEADER
#include "irr_v3d.h"
-#include "threading/mutex.h"
#include <map>
#include <vector>
#include <unordered_map>
+#include <mutex>
/*
* This class permits caching getFacePosition call results.
private:
static const std::vector<v3s16> &generateFacePosition(u16 d);
static std::unordered_map<u16, std::vector<v3s16>> cache;
- static Mutex cache_mutex;
+ static std::mutex cache_mutex;
};
#endif