]> git.lizzy.rs Git - minetest.git/blobdiff - src/environment.h
hopefully fixed the privilege problems
[minetest.git] / src / environment.h
index 8993b8e87c07ce2bc129206ed9144edb74312ec2..f5cce59339ab01451f8655edf85aeb652f1d19ce 100644 (file)
@@ -112,19 +112,6 @@ class ActiveBlockList
 private:
 };
 
-/*
-       Active block modifier interface
-*/
-
-class ActiveBlockModifier
-{
-public:
-       ActiveBlockModifier(){};
-       virtual ~ActiveBlockModifier(){};
-       //TODO
-       //virtual void 
-};
-
 /*
        The server-side environment.
 
@@ -134,6 +121,7 @@ class ActiveBlockModifier
 #include "serverobject.h"
 
 class Server;
+class ActiveBlockModifier;
 
 class ServerEnvironment : public Environment
 {
@@ -172,6 +160,7 @@ class ServerEnvironment : public Environment
 
        /*
                ActiveObjects
+               -------------------------------------------
        */
 
        ServerActiveObject* getActiveObject(u16 id);
@@ -208,6 +197,13 @@ class ServerEnvironment : public Environment
        */
        ActiveObjectMessage getActiveObjectMessage();
 
+       /*
+               ActiveBlockModifiers
+               -------------------------------------------
+       */
+
+       void addActiveBlockModifier(ActiveBlockModifier *abm);
+
 private:
        /*
                Remove all objects that satisfy (m_removed && m_known_by_count==0)
@@ -257,6 +253,29 @@ class ServerEnvironment : public Environment
        float m_game_time_fraction_counter;
 };
 
+/*
+       Active block modifier interface.
+
+       These are fed into ServerEnvironment at initialization time;
+       ServerEnvironment handles deleting them.
+*/
+
+class ActiveBlockModifier
+{
+public:
+       ActiveBlockModifier(){};
+       virtual ~ActiveBlockModifier(){};
+
+       //virtual core::list<u8> update(ServerEnvironment *env) = 0;
+       virtual u32 getTriggerContentCount(){ return 1;}
+       virtual u8 getTriggerContent(u32 i) = 0;
+       virtual float getActiveInterval() = 0;
+       // chance of (1 / return value), 0 is disallowed
+       virtual u32 getActiveChance() = 0;
+       // This is called usually at interval for 1/chance of the nodes
+       virtual void triggerEvent(ServerEnvironment *env, v3s16 p) = 0;
+};
+
 #ifndef SERVER
 
 #include "clientobject.h"