]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/environment.cpp
Add dtime_s to entity activation
[dragonfireclient.git] / src / environment.cpp
index 05629b09db3613ace46fb0313b2af4ab4bbf97ee..4abba63599f4f3a1157a99677d2dca56260e53f4 100644 (file)
@@ -743,19 +743,25 @@ class ABMHandler
                                u32 active_object_count = block->m_static_objects.m_active.size();
                                // Find out how many objects this and all the neighbors contain
                                u32 active_object_count_wider = 0;
+                               u32 wider_unknown_count = 0;
                                for(s16 x=-1; x<=1; x++)
                                for(s16 y=-1; y<=1; y++)
                                for(s16 z=-1; z<=1; z++)
                                {
                                        MapBlock *block2 = map->getBlockNoCreateNoEx(
                                                        block->getPos() + v3s16(x,y,z));
-                                       if(block2==NULL)
+                                       if(block2==NULL){
+                                               wider_unknown_count = 0;
                                                continue;
+                                       }
                                        active_object_count_wider +=
                                                        block2->m_static_objects.m_active.size()
                                                        + block2->m_static_objects.m_stored.size();
                                }
-
+                               // Extrapolate
+                               u32 wider_known_count = 3*3*3 - wider_unknown_count;
+                               active_object_count_wider += wider_unknown_count * active_object_count_wider / wider_known_count;
+                               
                                // Call all the trigger variations
                                i->abm->trigger(m_env, p, n);
                                i->abm->trigger(m_env, p, n,
@@ -784,7 +790,7 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
                        <<dtime_s<<" seconds old."<<std::endl;*/
        
        // Activate stored objects
-       activateObjects(block);
+       activateObjects(block, dtime_s);
 
        // Run node timers
        std::map<v3s16, NodeTimer> elapsed_timers =
@@ -1243,7 +1249,7 @@ u16 getFreeServerActiveObjectId(
 u16 ServerEnvironment::addActiveObject(ServerActiveObject *object)
 {
        assert(object);
-       u16 id = addActiveObjectRaw(object, true);
+       u16 id = addActiveObjectRaw(object, true, 0);
        return id;
 }
 
@@ -1402,7 +1408,7 @@ ActiveObjectMessage ServerEnvironment::getActiveObjectMessage()
 */
 
 u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
-               bool set_changed)
+               bool set_changed, u32 dtime_s)
 {
        assert(object);
        if(object->getId() == 0){
@@ -1442,7 +1448,7 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
        // Register reference in scripting api (must be done before post-init)
        scriptapi_add_object_reference(m_lua, object);
        // Post-initialize object
-       object->addedToEnvironment();
+       object->addedToEnvironment(dtime_s);
        
        // Add static data to block
        if(object->isStaticAllowed())
@@ -1465,9 +1471,10 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
                                                "addActiveObjectRaw");
                }
                else{
+                       v3s16 p = floatToInt(objectpos, BS);
                        errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
                                        <<"could not find block for storing id="<<object->getId()
-                                       <<" statically"<<std::endl;
+                                       <<" statically (pos="<<PP(p)<<")"<<std::endl;
                }
        }
        
@@ -1578,7 +1585,7 @@ static void print_hexdump(std::ostream &o, const std::string &data)
 /*
        Convert stored objects from blocks near the players to active.
 */
-void ServerEnvironment::activateObjects(MapBlock *block)
+void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
 {
        if(block==NULL)
                return;
@@ -1602,7 +1609,7 @@ void ServerEnvironment::activateObjects(MapBlock *block)
                                "large amount of objects");
                return;
        }
-       // A list for objects that couldn't be converted to static for some
+       // A list for objects that couldn't be converted to active for some
        // reason. They will be stored back.
        core::list<StaticObject> new_stored;
        // Loop through stored static objects
@@ -1632,7 +1639,7 @@ void ServerEnvironment::activateObjects(MapBlock *block)
                                <<"activated static object pos="<<PP(s_obj.pos/BS)
                                <<" type="<<(int)s_obj.type<<std::endl;
                // This will also add the object to the active static list
-               addActiveObjectRaw(obj, false);
+               addActiveObjectRaw(obj, false, dtime_s);
        }
        // Clear stored list
        block->m_static_objects.m_stored.clear();
@@ -1756,7 +1763,12 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
                        // Add to the block where the object is located in
                        v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
                        // Get or generate the block
-                       MapBlock *block = m_map->emergeBlock(blockpos);
+                       MapBlock *block = NULL;
+                       try{
+                               block = m_map->emergeBlock(blockpos);
+                       } catch(InvalidPositionException &e){
+                               // Handled via NULL pointer
+                       }
 
                        if(block)
                        {
@@ -1793,9 +1805,10 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
                        }
                        else{
                                if(!force_delete){
+                                       v3s16 p = floatToInt(objectpos, BS);
                                        errorstream<<"ServerEnv: Could not find or generate "
                                                        <<"a block for storing id="<<obj->getId()
-                                                       <<" statically"<<std::endl;
+                                                       <<" statically (pos="<<PP(p)<<")"<<std::endl;
                                        continue;
                                }
                        }