]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/environment.cpp
Fix key change menu a bit
[dragonfireclient.git] / src / environment.cpp
index 3a11b4acf469e81b082201ecc4d18564b8c45b34..3a294086c8ac78a6ee19b9bce7cff7a17868a76c 100644 (file)
@@ -37,6 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "nodemetadata.h"
 #include "main.h" // For g_settings, g_profiler
 #include "gamedef.h"
+#include "serverremoteplayer.h"
 
 #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
 
@@ -202,6 +203,22 @@ u32 Environment::getDayNightRatio()
        return time_to_daynight_ratio(m_time_of_day);
 }
 
+/*
+       ABMWithState
+*/
+
+ABMWithState::ABMWithState(ActiveBlockModifier *abm_):
+       abm(abm_),
+       timer(0)
+{
+       // Initialize timer to random value to spread processing
+       float itv = abm->getTriggerInterval();
+       itv = MYMAX(0.001, itv); // No less than 1ms
+       int minval = MYMAX(-0.51*itv, -60); // Clamp to
+       int maxval = MYMIN(0.51*itv, 60);   // +-60 seconds
+       timer = myrand_range(minval, maxval);
+}
+
 /*
        ActiveBlockList
 */
@@ -472,6 +489,8 @@ void ServerEnvironment::deSerializePlayers(const std::string &savedir)
                        newplayer = true;
                }
 
+               ServerRemotePlayer *srp = static_cast<ServerRemotePlayer*>(player);
+
                // Load player
                {
                        infostream<<"Reading player "<<testplayer.getName()<<" from "
@@ -483,11 +502,15 @@ void ServerEnvironment::deSerializePlayers(const std::string &savedir)
                                infostream<<"Failed to read "<<path<<std::endl;
                                continue;
                        }
-                       player->deSerialize(is);
+                       srp->deSerialize(is);
+                       srp->m_last_good_position = srp->getBasePosition();
+                       srp->m_last_good_position_age = 0;
                }
 
                if(newplayer)
+               {
                        addPlayer(player);
+               }
        }
 }
 
@@ -558,6 +581,7 @@ struct ActiveABM
 {
        ActiveBlockModifier *abm;
        int chance;
+       std::set<content_t> required_neighbors;
 };
 
 class ABMHandler
@@ -580,21 +604,35 @@ class ABMHandler
                        float trigger_interval = abm->getTriggerInterval();
                        if(trigger_interval < 0.001)
                                trigger_interval = 0.001;
+                       float actual_interval = dtime_s;
                        if(use_timers){
                                i->timer += dtime_s;
                                if(i->timer < trigger_interval)
                                        continue;
                                i->timer -= trigger_interval;
+                               actual_interval = trigger_interval;
                        }
                        ActiveABM aabm;
                        aabm.abm = abm;
-                       float intervals = dtime_s / trigger_interval;
+                       float intervals = actual_interval / trigger_interval;
                        float chance = abm->getTriggerChance();
                        if(chance == 0)
                                chance = 1;
-                       aabm.chance = 1.0 / pow(1.0 / chance, intervals);
+                       aabm.chance = 1.0 / pow((float)1.0/chance, (float)intervals);
                        if(aabm.chance == 0)
                                aabm.chance = 1;
+                       // Trigger neighbors
+                       std::set<std::string> required_neighbors_s
+                                       = abm->getRequiredNeighbors();
+                       for(std::set<std::string>::iterator
+                                       i = required_neighbors_s.begin();
+                                       i != required_neighbors_s.end(); i++){
+                               content_t c = ndef->getId(*i);
+                               if(c == CONTENT_IGNORE)
+                                       continue;
+                               aabm.required_neighbors.insert(c);
+                       }
+                       // Trigger contents
                        std::set<std::string> contents_s = abm->getTriggerContents();
                        for(std::set<std::string>::iterator
                                        i = contents_s.begin(); i != contents_s.end(); i++){
@@ -618,22 +656,6 @@ class ABMHandler
                        return;
 
                ServerMap *map = &m_env->getServerMap();
-               // Find out how many objects the block contains
-               u32 active_object_count = block->m_static_objects.m_active.size();
-               // Find out how many objects this and all the neighbors contain
-               u32 active_object_count_wider = 0;
-               for(s16 x=-1; x<=1; x++)
-               for(s16 y=-1; y<=1; y++)
-               for(s16 z=-1; z<=1; z++)
-               {
-                       MapBlock *block2 = map->getBlockNoCreateNoEx(
-                                       block->getPos() + v3s16(x,y,z));
-                       if(block2==NULL)
-                               continue;
-                       active_object_count_wider +=
-                                       block2->m_static_objects.m_active.size()
-                                       + block2->m_static_objects.m_stored.size();
-               }
 
                v3s16 p0;
                for(p0.X=0; p0.X<MAP_BLOCKSIZE; p0.X++)
@@ -650,9 +672,51 @@ class ABMHandler
                                continue;
 
                        for(std::list<ActiveABM>::iterator
-                                       i = j->second.begin(); i != j->second.end(); i++){
+                                       i = j->second.begin(); i != j->second.end(); i++)
+                       {
                                if(myrand() % i->chance != 0)
                                        continue;
+
+                               // Check neighbors
+                               if(!i->required_neighbors.empty())
+                               {
+                                       v3s16 p1;
+                                       for(p1.X = p.X-1; p1.X <= p.X+1; p1.X++)
+                                       for(p1.Y = p.Y-1; p1.Y <= p.Y+1; p1.Y++)
+                                       for(p1.Z = p.Z-1; p1.Z <= p.Z+1; p1.Z++)
+                                       {
+                                               if(p1 == p)
+                                                       continue;
+                                               MapNode n = map->getNodeNoEx(p1);
+                                               content_t c = n.getContent();
+                                               std::set<content_t>::const_iterator k;
+                                               k = i->required_neighbors.find(c);
+                                               if(k != i->required_neighbors.end()){
+                                                       goto neighbor_found;
+                                               }
+                                       }
+                                       // No required neighbor found
+                                       continue;
+                               }
+neighbor_found:
+
+                               // Find out how many objects the block contains
+                               u32 active_object_count = block->m_static_objects.m_active.size();
+                               // Find out how many objects this and all the neighbors contain
+                               u32 active_object_count_wider = 0;
+                               for(s16 x=-1; x<=1; x++)
+                               for(s16 y=-1; y<=1; y++)
+                               for(s16 z=-1; z<=1; z++)
+                               {
+                                       MapBlock *block2 = map->getBlockNoCreateNoEx(
+                                                       block->getPos() + v3s16(x,y,z));
+                                       if(block2==NULL)
+                                               continue;
+                                       active_object_count_wider +=
+                                                       block2->m_static_objects.m_active.size()
+                                                       + block2->m_static_objects.m_stored.size();
+                               }
+
                                // Call all the trigger variations
                                i->abm->trigger(m_env, p, n);
                                i->abm->trigger(m_env, p, n,
@@ -671,14 +735,14 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
                dtime_s = m_game_time - block->getTimestamp();
        dtime_s += additional_dtime;
 
-       infostream<<"ServerEnvironment::activateBlock(): block timestamp: "
-                       <<stamp<<", game time: "<<m_game_time<<std::endl;
+       /*infostream<<"ServerEnvironment::activateBlock(): block timestamp: "
+                       <<stamp<<", game time: "<<m_game_time<<std::endl;*/
 
        // Set current time as timestamp
        block->setTimestampNoChangedFlag(m_game_time);
 
-       infostream<<"ServerEnvironment::activateBlock(): block is "
-                       <<dtime_s<<" seconds old."<<std::endl;
+       /*infostream<<"ServerEnvironment::activateBlock(): block is "
+                       <<dtime_s<<" seconds old."<<std::endl;*/
        
        // Activate stored objects
        activateObjects(block);
@@ -706,6 +770,23 @@ void ServerEnvironment::addActiveBlockModifier(ActiveBlockModifier *abm)
        m_abms.push_back(ABMWithState(abm));
 }
 
+std::set<u16> ServerEnvironment::getObjectsInsideRadius(v3f pos, float radius)
+{
+       std::set<u16> objects;
+       for(core::map<u16, ServerActiveObject*>::Iterator
+                       i = m_active_objects.getIterator();
+                       i.atEnd()==false; i++)
+       {
+               ServerActiveObject* obj = i.getNode()->getValue();
+               u16 id = i.getNode()->getKey();
+               v3f objectpos = obj->getBasePosition();
+               if(objectpos.getDistanceFrom(pos) > radius)
+                       continue;
+               objects.insert(id);
+       }
+       return objects;
+}
+
 void ServerEnvironment::clearAllObjects()
 {
        infostream<<"ServerEnvironment::clearAllObjects(): "
@@ -734,10 +815,15 @@ void ServerEnvironment::clearAllObjects()
                        obj->m_removed = true;
                        continue;
                }
+
+               // Tell the object about removal
+               obj->removingFromEnvironment();
                // Deregister in scripting api
                scriptapi_rm_object_reference(m_lua, obj);
+
                // Delete active object
-               delete obj;
+               if(obj->environmentDeletes())
+                       delete obj;
                // Id to be removed from m_active_objects
                objects_to_remove.push_back(id);
        }
@@ -1168,7 +1254,8 @@ bool ServerEnvironment::addActiveObjectAsStatic(ServerActiveObject *obj)
                succeeded = false;
        }
 
-       delete obj;
+       if(obj->environmentDeletes())
+               delete obj;
 
        return succeeded;
 }
@@ -1202,10 +1289,12 @@ void ServerEnvironment::getAddedActiveObjects(v3s16 pos, s16 radius,
                // Discard if removed
                if(object->m_removed)
                        continue;
-               // Discard if too far
-               f32 distance_f = object->getBasePosition().getDistanceFrom(pos_f);
-               if(distance_f > radius_f)
-                       continue;
+               if(object->unlimitedTransferDistance() == false){
+                       // Discard if too far
+                       f32 distance_f = object->getBasePosition().getDistanceFrom(pos_f);
+                       if(distance_f > radius_f)
+                               continue;
+               }
                // Discard if already on current_objects
                core::map<u16, bool>::Node *n;
                n = current_objects.find(id);
@@ -1240,24 +1329,33 @@ void ServerEnvironment::getRemovedActiveObjects(v3s16 pos, s16 radius,
        {
                u16 id = i.getNode()->getKey();
                ServerActiveObject *object = getActiveObject(id);
-               if(object == NULL)
-               {
+
+               if(object == NULL){
                        infostream<<"ServerEnvironment::getRemovedActiveObjects():"
                                        <<" object in current_objects is NULL"<<std::endl;
+                       removed_objects.insert(id, false);
+                       continue;
                }
-               else if(object->m_removed == false)
+
+               if(object->m_removed)
                {
-                       f32 distance_f = object->getBasePosition().getDistanceFrom(pos_f);
-                       /*infostream<<"removed == false"
-                                       <<"distance_f = "<<distance_f
-                                       <<", radius_f = "<<radius_f<<std::endl;*/
-                       if(distance_f < radius_f)
-                       {
-                               // Not removed
-                               continue;
-                       }
+                       removed_objects.insert(id, false);
+                       continue;
                }
-               removed_objects.insert(id, false);
+               
+               // If transfer distance is unlimited, don't remove
+               if(object->unlimitedTransferDistance())
+                       continue;
+
+               f32 distance_f = object->getBasePosition().getDistanceFrom(pos_f);
+
+               if(distance_f >= radius_f)
+               {
+                       removed_objects.insert(id, false);
+                       continue;
+               }
+               
+               // Not removed
        }
 }
 
@@ -1283,7 +1381,8 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
                {
                        errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
                                        <<"no free ids available"<<std::endl;
-                       delete object;
+                       if(object->environmentDeletes())
+                               delete object;
                        return 0;
                }
                object->setId(new_id);
@@ -1296,7 +1395,8 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
        {
                errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
                                <<"id is not free ("<<object->getId()<<")"<<std::endl;
-               delete object;
+               if(object->environmentDeletes())
+                       delete object;
                return 0;
        }
        /*infostream<<"ServerEnvironment::addActiveObjectRaw(): "
@@ -1309,34 +1409,38 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
                        <<m_active_objects.size()<<" active objects."
                        <<std::endl;
        
-       // Add static object to active static list of the block
-       v3f objectpos = object->getBasePosition();
-       std::string staticdata = object->getStaticData();
-       StaticObject s_obj(object->getType(), objectpos, staticdata);
-       // Add to the block where the object is located in
-       v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
-       MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
-       if(block)
-       {
-               block->m_static_objects.m_active.insert(object->getId(), s_obj);
-               object->m_static_exists = true;
-               object->m_static_block = blockpos;
-
-               if(set_changed)
-                       block->raiseModified(MOD_STATE_WRITE_NEEDED, 
-                                       "addActiveObjectRaw");
-       }
-       else{
-               errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
-                               <<"could not find block for storing id="<<object->getId()
-                               <<" statically"<<std::endl;
-       }
-       
        // Register reference in scripting api (must be done before post-init)
        scriptapi_add_object_reference(m_lua, object);
        // Post-initialize object
        object->addedToEnvironment();
+       
+       // Add static data to block
+       if(object->isStaticAllowed())
+       {
+               // Add static object to active static list of the block
+               v3f objectpos = object->getBasePosition();
+               std::string staticdata = object->getStaticData();
+               StaticObject s_obj(object->getType(), objectpos, staticdata);
+               // Add to the block where the object is located in
+               v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
+               MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
+               if(block)
+               {
+                       block->m_static_objects.m_active.insert(object->getId(), s_obj);
+                       object->m_static_exists = true;
+                       object->m_static_block = blockpos;
 
+                       if(set_changed)
+                               block->raiseModified(MOD_STATE_WRITE_NEEDED, 
+                                               "addActiveObjectRaw");
+               }
+               else{
+                       errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
+                                       <<"could not find block for storing id="<<object->getId()
+                                       <<" statically"<<std::endl;
+               }
+       }
+       
        return object->getId();
 }
 
@@ -1388,11 +1492,14 @@ void ServerEnvironment::removeRemovedObjects()
                if(obj->m_known_by_count > 0)
                        continue;
                
+               // Tell the object about removal
+               obj->removingFromEnvironment();
                // Deregister in scripting api
                scriptapi_rm_object_reference(m_lua, obj);
 
                // Delete
-               delete obj;
+               if(obj->environmentDeletes())
+                       delete obj;
                // Id to be removed from m_active_objects
                objects_to_remove.push_back(id);
        }
@@ -1534,18 +1641,14 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
                        i.atEnd()==false; i++)
        {
                ServerActiveObject* obj = i.getNode()->getValue();
-
-               // This shouldn't happen but check it
-               if(obj == NULL)
-               {
-                       errorstream<<"NULL object found in ServerEnvironment"
-                                       <<std::endl;
-                       assert(0);
+               assert(obj);
+               
+               // Do not deactivate if static data creation not allowed
+               if(!force_delete && !obj->isStaticAllowed())
                        continue;
-               }
 
                // If pending deactivation, let removeRemovedObjects() do it
-               if(obj->m_pending_deactivation)
+               if(!force_delete && obj->m_pending_deactivation)
                        continue;
 
                u16 id = i.getNode()->getKey();         
@@ -1555,7 +1658,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
                v3s16 blockpos_o = getNodeBlockPos(floatToInt(objectpos, BS));
 
                // If block is active, don't remove
-               if(m_active_blocks.contains(blockpos_o))
+               if(!force_delete && m_active_blocks.contains(blockpos_o))
                        continue;
 
                verbosestream<<"ServerEnvironment::deactivateFarObjects(): "
@@ -1569,89 +1672,94 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
                        Update the static data
                */
 
-               // Create new static object
-               std::string staticdata_new = obj->getStaticData();
-               StaticObject s_obj(obj->getType(), objectpos, staticdata_new);
-               
-               bool stays_in_same_block = false;
-               bool data_changed = true;
+               if(obj->isStaticAllowed())
+               {
+                       // Create new static object
+                       std::string staticdata_new = obj->getStaticData();
+                       StaticObject s_obj(obj->getType(), objectpos, staticdata_new);
+                       
+                       bool stays_in_same_block = false;
+                       bool data_changed = true;
 
-               if(obj->m_static_exists){
-                       if(obj->m_static_block == blockpos_o)
-                               stays_in_same_block = true;
+                       if(obj->m_static_exists){
+                               if(obj->m_static_block == blockpos_o)
+                                       stays_in_same_block = true;
 
-                       MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
-                       
-                       core::map<u16, StaticObject>::Node *n =
-                                       block->m_static_objects.m_active.find(id);
-                       if(n){
-                               StaticObject static_old = n->getValue();
-
-                               float save_movem = obj->getMinimumSavedMovement();
-
-                               if(static_old.data == staticdata_new &&
-                                               (static_old.pos - objectpos).getLength() < save_movem)
-                                       data_changed = false;
-                       } else {
-                               errorstream<<"ServerEnvironment::deactivateFarObjects(): "
-                                               <<"id="<<id<<" m_static_exists=true but "
-                                               <<"static data doesn't actually exist in "
-                                               <<PP(obj->m_static_block)<<std::endl;
+                               MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
+                               
+                               core::map<u16, StaticObject>::Node *n =
+                                               block->m_static_objects.m_active.find(id);
+                               if(n){
+                                       StaticObject static_old = n->getValue();
+
+                                       float save_movem = obj->getMinimumSavedMovement();
+
+                                       if(static_old.data == staticdata_new &&
+                                                       (static_old.pos - objectpos).getLength() < save_movem)
+                                               data_changed = false;
+                               } else {
+                                       errorstream<<"ServerEnvironment::deactivateFarObjects(): "
+                                                       <<"id="<<id<<" m_static_exists=true but "
+                                                       <<"static data doesn't actually exist in "
+                                                       <<PP(obj->m_static_block)<<std::endl;
+                               }
                        }
-               }
 
-               bool shall_be_written = (!stays_in_same_block || data_changed);
-               
-               // Delete old static object
-               if(obj->m_static_exists)
-               {
-                       MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
-                       if(block)
+                       bool shall_be_written = (!stays_in_same_block || data_changed);
+                       
+                       // Delete old static object
+                       if(obj->m_static_exists)
                        {
-                               block->m_static_objects.remove(id);
-                               obj->m_static_exists = false;
-                               // Only mark block as modified if data changed considerably
-                               if(shall_be_written)
-                                       block->raiseModified(MOD_STATE_WRITE_NEEDED,
-                                                       "deactivateFarObjects: Static data "
-                                                       "changed considerably");
+                               MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
+                               if(block)
+                               {
+                                       block->m_static_objects.remove(id);
+                                       obj->m_static_exists = false;
+                                       // Only mark block as modified if data changed considerably
+                                       if(shall_be_written)
+                                               block->raiseModified(MOD_STATE_WRITE_NEEDED,
+                                                               "deactivateFarObjects: Static data "
+                                                               "changed considerably");
+                               }
                        }
-               }
 
-               // Add to the block where the object is located in
-               v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
-               // Get or generate the block
-               MapBlock *block = m_map->emergeBlock(blockpos);
+                       // Add to the block where the object is located in
+                       v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
+                       // Get or generate the block
+                       MapBlock *block = m_map->emergeBlock(blockpos);
 
-               if(block)
-               {
-                       if(block->m_static_objects.m_stored.size() >= 49){
-                               errorstream<<"ServerEnv: Trying to store id="<<obj->getId()
-                                               <<" statically but block "<<PP(blockpos)
-                                               <<" already contains "
-                                               <<block->m_static_objects.m_stored.size()
-                                               <<" (over 49) objects."
-                                               <<" Forcing delete."<<std::endl;
-                               force_delete = true;
-                       } else {
-                               u16 new_id = pending_delete ? id : 0;
-                               block->m_static_objects.insert(new_id, s_obj);
-                               
-                               // Only mark block as modified if data changed considerably
-                               if(shall_be_written)
-                                       block->raiseModified(MOD_STATE_WRITE_NEEDED,
-                                                       "deactivateFarObjects: Static data "
-                                                       "changed considerably");
-                               
-                               obj->m_static_exists = true;
-                               obj->m_static_block = block->getPos();
+                       if(block)
+                       {
+                               if(block->m_static_objects.m_stored.size() >= 49){
+                                       errorstream<<"ServerEnv: Trying to store id="<<obj->getId()
+                                                       <<" statically but block "<<PP(blockpos)
+                                                       <<" already contains "
+                                                       <<block->m_static_objects.m_stored.size()
+                                                       <<" (over 49) objects."
+                                                       <<" Forcing delete."<<std::endl;
+                                       force_delete = true;
+                               } else {
+                                       u16 new_id = pending_delete ? id : 0;
+                                       block->m_static_objects.insert(new_id, s_obj);
+                                       
+                                       // Only mark block as modified if data changed considerably
+                                       if(shall_be_written)
+                                               block->raiseModified(MOD_STATE_WRITE_NEEDED,
+                                                               "deactivateFarObjects: Static data "
+                                                               "changed considerably");
+                                       
+                                       obj->m_static_exists = true;
+                                       obj->m_static_block = block->getPos();
+                               }
+                       }
+                       else{
+                               if(!force_delete){
+                                       errorstream<<"ServerEnv: Could not find or generate "
+                                                       <<"a block for storing id="<<obj->getId()
+                                                       <<" statically"<<std::endl;
+                                       continue;
+                               }
                        }
-               }
-               else{
-                       errorstream<<"ServerEnv: Could not find or generate "
-                                       <<"a block for storing id="<<obj->getId()
-                                       <<" statically"<<std::endl;
-                       continue;
                }
 
                /*
@@ -1659,7 +1767,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
                        Otherwise delete it immediately.
                */
 
-               if(pending_delete)
+               if(pending_delete && !force_delete)
                {
                        verbosestream<<"ServerEnvironment::deactivateFarObjects(): "
                                        <<"object id="<<id<<" is known by clients"
@@ -1673,11 +1781,14 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
                                <<"object id="<<id<<" is not known by clients"
                                <<"; deleting"<<std::endl;
 
+               // Tell the object about removal
+               obj->removingFromEnvironment();
                // Deregister in scripting api
                scriptapi_rm_object_reference(m_lua, obj);
 
                // Delete active object
-               delete obj;
+               if(obj->environmentDeletes())
+                       delete obj;
                // Id to be removed from m_active_objects
                objects_to_remove.push_back(id);
        }
@@ -1698,14 +1809,14 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
 */
 
 ClientEnvironment::ClientEnvironment(ClientMap *map, scene::ISceneManager *smgr,
-               ITextureSource *texturesource, IGameDef *gamedef):
+               ITextureSource *texturesource, IGameDef *gamedef,
+               IrrlichtDevice *irr):
        m_map(map),
        m_smgr(smgr),
        m_texturesource(texturesource),
-       m_gamedef(gamedef)
+       m_gamedef(gamedef),
+       m_irr(irr)
 {
-       assert(m_map);
-       assert(m_smgr);
 }
 
 ClientEnvironment::~ClientEnvironment()
@@ -1880,6 +1991,7 @@ void ClientEnvironment::step(float dtime)
                                ClientEnvEvent event;
                                event.type = CEE_PLAYER_DAMAGE;
                                event.player_damage.amount = damage;
+                               event.player_damage.send_to_server = true;
                                m_client_event_queue.push_back(event);
                        }
                }
@@ -1913,6 +2025,7 @@ void ClientEnvironment::step(float dtime)
                        ClientEnvEvent event;
                        event.type = CEE_PLAYER_DAMAGE;
                        event.player_damage.amount = damage_per_second;
+                       event.player_damage.send_to_server = true;
                        m_client_event_queue.push_back(event);
                }
        }
@@ -2081,7 +2194,7 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
        infostream<<"ClientEnvironment::addActiveObject(): "
                        <<"added (id="<<object->getId()<<")"<<std::endl;
        m_active_objects.insert(object->getId(), object);
-       object->addToScene(m_smgr, m_texturesource);
+       object->addToScene(m_smgr, m_texturesource, m_irr);
        { // Update lighting immediately
                u8 light = 0;
                try{
@@ -2099,7 +2212,8 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
 void ClientEnvironment::addActiveObject(u16 id, u8 type,
                const std::string &init_data)
 {
-       ClientActiveObject* obj = ClientActiveObject::create(type, m_gamedef);
+       ClientActiveObject* obj =
+                       ClientActiveObject::create(type, m_gamedef, this);
        if(obj == NULL)
        {
                infostream<<"ClientEnvironment::addActiveObject(): "
@@ -2149,19 +2263,22 @@ void ClientEnvironment::processActiveObjectMessage(u16 id,
        Callbacks for activeobjects
 */
 
-void ClientEnvironment::damageLocalPlayer(u8 damage)
+void ClientEnvironment::damageLocalPlayer(u8 damage, bool handle_hp)
 {
        LocalPlayer *lplayer = getLocalPlayer();
        assert(lplayer);
-
-       if(lplayer->hp > damage)
-               lplayer->hp -= damage;
-       else
-               lplayer->hp = 0;
+       
+       if(handle_hp){
+               if(lplayer->hp > damage)
+                       lplayer->hp -= damage;
+               else
+                       lplayer->hp = 0;
+       }
 
        ClientEnvEvent event;
        event.type = CEE_PLAYER_DAMAGE;
        event.player_damage.amount = damage;
+       event.player_damage.send_to_server = handle_hp;
        m_client_event_queue.push_back(event);
 }