return time_to_daynight_ratio(m_time_of_day);
}
+/*
+ ABMWithState
+*/
+
+ABMWithState::ABMWithState(ActiveBlockModifier *abm_):
+ abm(abm_),
+ timer(0)
+{
+ // Initialize timer to random value to spread processing
+ float itv = abm->getTriggerInterval();
+ itv = MYMAX(0.001, itv); // No less than 1ms
+ int minval = MYMAX(-0.51*itv, -60); // Clamp to
+ int maxval = MYMIN(0.51*itv, 60); // +-60 seconds
+ timer = myrand_range(minval, maxval);
+}
+
/*
ActiveBlockList
*/
float trigger_interval = abm->getTriggerInterval();
if(trigger_interval < 0.001)
trigger_interval = 0.001;
+ float actual_interval = dtime_s;
if(use_timers){
i->timer += dtime_s;
if(i->timer < trigger_interval)
continue;
i->timer -= trigger_interval;
+ actual_interval = trigger_interval;
}
ActiveABM aabm;
aabm.abm = abm;
- float intervals = dtime_s / trigger_interval;
+ float intervals = actual_interval / trigger_interval;
float chance = abm->getTriggerChance();
if(chance == 0)
chance = 1;
m_abms.push_back(ABMWithState(abm));
}
+std::set<u16> ServerEnvironment::getObjectsInsideRadius(v3f pos, float radius)
+{
+ std::set<u16> objects;
+ for(core::map<u16, ServerActiveObject*>::Iterator
+ i = m_active_objects.getIterator();
+ i.atEnd()==false; i++)
+ {
+ ServerActiveObject* obj = i.getNode()->getValue();
+ u16 id = i.getNode()->getKey();
+ v3f objectpos = obj->getBasePosition();
+ if(objectpos.getDistanceFrom(pos) > radius)
+ continue;
+ objects.insert(id);
+ }
+ return objects;
+}
+
void ServerEnvironment::clearAllObjects()
{
infostream<<"ServerEnvironment::clearAllObjects(): "