]> git.lizzy.rs Git - shadowclad.git/blobdiff - src/engine/geometry.h
Implement rudimentary player movement; fix geometry logic bugs
[shadowclad.git] / src / engine / geometry.h
index 76e7cd0c8f6a8b9370a867c739f7271b4d64f225..ff45938aac5402d752d738c958161357975973b0 100644 (file)
@@ -25,7 +25,7 @@ Transform identity();
 Transform multiply(Transform t1, Transform t2);
 void translate(Transform* transform, Vector3D vec);
 void rotate(Transform* transform, Vector3D axis, float angle);
-Vector3D applyTransform(Transform* transform, Vector3D vec);
+Vector3D applyTransform(Transform transform, Vector3D vec);
 Vector3D translationOf(Transform transform);
 Vector3D normalized(Vector3D vec);