strong = {"#ff3d3d", ""},
speed = {"#fd5eff", ""}
}
- return minetest.colorize and
- minetest.colorize(specs[enchant][1],
- "\n"..cap(enchant)..specs[enchant][2]) or
- "\n"..cap(enchant)..specs[enchant][2]
+ return minetest.colorize and minetest.colorize(specs[enchant][1],
+ "\n"..cap(enchant)..specs[enchant][2]) or
+ "\n"..cap(enchant)..specs[enchant][2]
end
local enchant_buttons = {
for _, obj in pairs(minetest.get_objects_inside_radius(pos, 0.9)) do
if obj and obj:get_luaentity() and
obj:get_luaentity().name == "xdecor:book_open" then
- obj:remove() break
+ obj:remove()
+ break
end
end
end