+/*
+Minetest
+Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
#ifndef EMERGE_HEADER
#define EMERGE_HEADER
#include <map>
-#include <queue>
-#include "util/thread.h"
+#include "irr_v3d.h"
+#include "util/container.h"
+#include "map.h" // for ManualMapVoxelManipulator
+
+#define MGPARAMS_SET_MGNAME 1
+#define MGPARAMS_SET_SEED 2
+#define MGPARAMS_SET_WATER_LEVEL 4
+#define MGPARAMS_SET_FLAGS 8
#define BLOCK_EMERGE_ALLOWGEN (1<<0)
{ if (enable_mapgen_debug_info) \
infostream << "EmergeThread: " x << std::endl; }
+class EmergeThread;
class Mapgen;
-class MapgenParams;
-class MapgenFactory;
+struct MapgenParams;
+struct MapgenFactory;
class Biome;
class BiomeDefManager;
-class EmergeThread;
-class ManualMapVoxelManipulator;
-
-#include "server.h"
+class Decoration;
+class Ore;
+class INodeDefManager;
+class Settings;
struct BlockMakeData {
ManualMapVoxelManipulator *vmanip;
u8 flags;
};
-class EmergeManager {
+class IBackgroundBlockEmerger
+{
+public:
+ virtual bool enqueueBlockEmerge(u16 peer_id, v3s16 p,
+ bool allow_generate) = 0;
+ virtual ~IBackgroundBlockEmerger() {}
+};
+
+class EmergeManager : public IBackgroundBlockEmerger {
public:
+ INodeDefManager *ndef;
+
std::map<std::string, MapgenFactory *> mglist;
std::vector<Mapgen *> mapgen;
u16 qlimit_diskonly;
u16 qlimit_generate;
+ MapgenParams *luaoverride_params;
+ u32 luaoverride_params_modified;
+ u32 luaoverride_flagmask;
+
//block emerge queue data structures
JMutex queuemutex;
std::map<v3s16, BlockEmergeData *> blocks_enqueued;
std::map<u16, u16> peer_queue_count;
- //biome manager
+ //Mapgen-related structures
BiomeDefManager *biomedef;
+ std::vector<Ore *> ores;
+ std::vector<Decoration *> decorations;
- EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef);
+ EmergeManager(IGameDef *gamedef);
~EmergeManager();
void initMapgens(MapgenParams *mgparams);
+ Mapgen *getCurrentMapgen();
Mapgen *createMapgen(std::string mgname, int mgid,
MapgenParams *mgparams);
MapgenParams *createMapgenParams(std::string mgname);
+ void triggerAllThreads();
bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate);
- bool registerMapgen(std::string name, MapgenFactory *mgfactory);
+ void registerMapgen(std::string name, MapgenFactory *mgfactory);
MapgenParams *getParamsFromSettings(Settings *settings);
void setParamsToSettings(Settings *settings);
u32 getBlockSeed(v3s16 p);
};
-class EmergeThread : public SimpleThread
-{
- Server *m_server;
- ServerMap *map;
- EmergeManager *emerge;
- Mapgen *mapgen;
- bool enable_mapgen_debug_info;
- int id;
-
-public:
- Event qevent;
- std::queue<v3s16> blockqueue;
-
- EmergeThread(Server *server, int ethreadid):
- SimpleThread(),
- m_server(server),
- map(NULL),
- emerge(NULL),
- mapgen(NULL),
- id(ethreadid)
- {
- }
-
- void *Thread();
-
- void trigger()
- {
- setRun(true);
- if(IsRunning() == false)
- {
- Start();
- }
- }
-
- bool popBlockEmerge(v3s16 *pos, u8 *flags);
- bool getBlockOrStartGen(v3s16 p, MapBlock **b,
- BlockMakeData *data, bool allow_generate);
-};
-
#endif