]> git.lizzy.rs Git - minetest.git/blobdiff - src/emerge.h
Fix "unknown CMake command "check_library_exists" (#4517)
[minetest.git] / src / emerge.h
index d5bb72f85d0303f2fc4282522f18530e6ec09de9..cf067714562bfe4dbff71f63bddb2ca4b142e101 100644 (file)
@@ -23,32 +23,29 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <map>
 #include "irr_v3d.h"
 #include "util/container.h"
-#include "map.h" // for ManualMapVoxelManipulator
+#include "mapgen.h" // for MapgenParams
+#include "map.h"
 
-#define MGPARAMS_SET_MGNAME      1
-#define MGPARAMS_SET_SEED        2
-#define MGPARAMS_SET_WATER_LEVEL 4
-#define MGPARAMS_SET_FLAGS       8
+#define BLOCK_EMERGE_ALLOW_GEN   (1 << 0)
+#define BLOCK_EMERGE_FORCE_QUEUE (1 << 1)
 
-#define BLOCK_EMERGE_ALLOWGEN (1<<0)
-
-#define EMERGE_DBG_OUT(x) \
-       { if (enable_mapgen_debug_info) \
-       infostream << "EmergeThread: " x << std::endl; }
+#define EMERGE_DBG_OUT(x) do {                         \
+       if (enable_mapgen_debug_info)                      \
+               infostream << "EmergeThread: " x << std::endl; \
+} while (0)
 
 class EmergeThread;
-class Mapgen;
-struct MapgenParams;
-struct MapgenFactory;
-class Biome;
-class BiomeDefManager;
-class Decoration;
-class Ore;
 class INodeDefManager;
 class Settings;
 
+class BiomeManager;
+class OreManager;
+class DecorationManager;
+class SchematicManager;
+
+// Structure containing inputs/outputs for chunk generation
 struct BlockMakeData {
-       ManualMapVoxelManipulator *vmanip;
+       MMVManip *vmanip;
        u64 seed;
        v3s16 blockpos_min;
        v3s16 blockpos_max;
@@ -65,72 +62,122 @@ struct BlockMakeData {
        ~BlockMakeData() { delete vmanip; }
 };
 
-struct BlockEmergeData {
-       u16 peer_requested;
-       u8 flags;
+// Result from processing an item on the emerge queue
+enum EmergeAction {
+       EMERGE_CANCELLED,
+       EMERGE_ERRORED,
+       EMERGE_FROM_MEMORY,
+       EMERGE_FROM_DISK,
+       EMERGE_GENERATED,
 };
 
-class IBackgroundBlockEmerger
-{
-public:
-       virtual bool enqueueBlockEmerge(u16 peer_id, v3s16 p,
-                       bool allow_generate) = 0;
-       virtual ~IBackgroundBlockEmerger() {}
+// Callback
+typedef void (*EmergeCompletionCallback)(
+       v3s16 blockpos, EmergeAction action, void *param);
+
+typedef std::vector<
+       std::pair<
+               EmergeCompletionCallback,
+               void *
+       >
+> EmergeCallbackList;
+
+struct BlockEmergeData {
+       u16 peer_requested;
+       u16 flags;
+       EmergeCallbackList callbacks;
 };
 
-class EmergeManager : public IBackgroundBlockEmerger {
+class EmergeManager {
 public:
        INodeDefManager *ndef;
+       bool enable_mapgen_debug_info;
+
+       // Generation Notify
+       u32 gen_notify_on;
+       std::set<u32> gen_notify_on_deco_ids;
+
+       // Parameters passed to mapgens owned by ServerMap
+       // TODO(hmmmm): Remove this after mapgen helper methods using them
+       // are moved to ServerMap
+       MapgenParams *mgparams;
+
+       // Hackish workaround:
+       // For now, EmergeManager must hold onto a ptr to the Map's setting manager
+       // since the Map can only be accessed through the Environment, and the
+       // Environment is not created until after script initialization.
+       MapSettingsManager *map_settings_mgr;
+
+       // Managers of various map generation-related components
+       BiomeManager *biomemgr;
+       OreManager *oremgr;
+       DecorationManager *decomgr;
+       SchematicManager *schemmgr;
+
+       // Methods
+       EmergeManager(IGameDef *gamedef);
+       ~EmergeManager();
 
-       std::map<std::string, MapgenFactory *> mglist;
-
-       std::vector<Mapgen *> mapgen;
-       std::vector<EmergeThread *> emergethread;
-
-       //settings
-       MapgenParams *params;
-       bool mapgen_debug_info;
-       u16 qlimit_total;
-       u16 qlimit_diskonly;
-       u16 qlimit_generate;
-
-       u32 gennotify;
+       bool initMapgens(MapgenParams *mgparams);
 
-       MapgenParams *luaoverride_params;
-       u32 luaoverride_params_modified;
-       u32 luaoverride_flagmask;
+       void startThreads();
+       void stopThreads();
+       bool isRunning();
 
-       //block emerge queue data structures
-       JMutex queuemutex;
-       std::map<v3s16, BlockEmergeData *> blocks_enqueued;
-       std::map<u16, u16> peer_queue_count;
+       bool enqueueBlockEmerge(
+               u16 peer_id,
+               v3s16 blockpos,
+               bool allow_generate,
+               bool ignore_queue_limits=false);
 
-       //Mapgen-related structures
-       BiomeDefManager *biomedef;
-       std::vector<Ore *> ores;
-       std::vector<Decoration *> decorations;
+       bool enqueueBlockEmergeEx(
+               v3s16 blockpos,
+               u16 peer_id,
+               u16 flags,
+               EmergeCompletionCallback callback,
+               void *callback_param);
 
-       EmergeManager(IGameDef *gamedef);
-       ~EmergeManager();
+       v3s16 getContainingChunk(v3s16 blockpos);
 
-       void initMapgens(MapgenParams *mgparams);
-       MapgenParams *setMapgenType(MapgenParams *mgparams, std::string newname);
        Mapgen *getCurrentMapgen();
-       Mapgen *createMapgen(std::string mgname, int mgid,
-                                               MapgenParams *mgparams);
-       MapgenParams *createMapgenParams(std::string mgname);
-       void triggerAllThreads();
-       bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate);
-
-       void registerMapgen(std::string name, MapgenFactory *mgfactory);
-       MapgenParams *getParamsFromSettings(Settings *settings);
-       void setParamsToSettings(Settings *settings);
 
-       //mapgen helper methods
+       // Mapgen helpers methods
        Biome *getBiomeAtPoint(v3s16 p);
+       int getSpawnLevelAtPoint(v2s16 p);
        int getGroundLevelAtPoint(v2s16 p);
        bool isBlockUnderground(v3s16 blockpos);
-       u32 getBlockSeed(v3s16 p);
+
+       static v3s16 getContainingChunk(v3s16 blockpos, s16 chunksize);
+
+private:
+       std::vector<Mapgen *> m_mapgens;
+       std::vector<EmergeThread *> m_threads;
+       bool m_threads_active;
+
+       Mutex m_queue_mutex;
+       std::map<v3s16, BlockEmergeData> m_blocks_enqueued;
+       std::map<u16, u16> m_peer_queue_count;
+
+       u16 m_qlimit_total;
+       u16 m_qlimit_diskonly;
+       u16 m_qlimit_generate;
+
+       // Requires m_queue_mutex held
+       EmergeThread *getOptimalThread();
+
+       bool pushBlockEmergeData(
+               v3s16 pos,
+               u16 peer_requested,
+               u16 flags,
+               EmergeCompletionCallback callback,
+               void *callback_param,
+               bool *entry_already_exists);
+
+       bool popBlockEmergeData(v3s16 pos, BlockEmergeData *bedata);
+
+       friend class EmergeThread;
+
+       DISABLE_CLASS_COPY(EmergeManager);
 };
 
 #endif