]> git.lizzy.rs Git - minetest.git/blobdiff - src/emerge.h
Performance Improvement: Use a cache which caches result for getFacePositions.
[minetest.git] / src / emerge.h
index b4c8e9ffd43f7281ae11f3999fff23693f84548d..8bcc96ee0ce648367528b9e16ef65ba59990069f 100644 (file)
@@ -23,32 +23,28 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <map>
 #include "irr_v3d.h"
 #include "util/container.h"
-#include "map.h" // for ManualMapVoxelManipulator
 #include "mapgen.h" // for MapgenParams
-
-#define MGPARAMS_SET_MGNAME      1
-#define MGPARAMS_SET_SEED        2
-#define MGPARAMS_SET_WATER_LEVEL 4
-#define MGPARAMS_SET_FLAGS       8
+#include "map.h"
 
 #define BLOCK_EMERGE_ALLOWGEN (1<<0)
 
 #define EMERGE_DBG_OUT(x) \
-       { if (enable_mapgen_debug_info) \
-       infostream << "EmergeThread: " x << std::endl; }
+       do {                                                   \
+               if (enable_mapgen_debug_info)                      \
+                       infostream << "EmergeThread: " x << std::endl; \
+       } while (0)
 
 class EmergeThread;
-//class Mapgen;
-//struct MapgenFactory;
-class Biome;
-class BiomeDefManager;
-class Decoration;
-class Ore;
 class INodeDefManager;
 class Settings;
 
+class BiomeManager;
+class OreManager;
+class DecorationManager;
+class SchematicManager;
+
 struct BlockMakeData {
-       ManualMapVoxelManipulator *vmanip;
+       MMVManip *vmanip;
        u64 seed;
        v3s16 blockpos_min;
        v3s16 blockpos_max;
@@ -74,8 +70,6 @@ class EmergeManager {
 public:
        INodeDefManager *ndef;
 
-       std::map<std::string, MapgenFactory *> mglist;
-
        std::vector<Mapgen *> mapgen;
        std::vector<EmergeThread *> emergethread;
 
@@ -88,32 +82,35 @@ class EmergeManager {
        u16 qlimit_diskonly;
        u16 qlimit_generate;
 
-       u32 gennotify;
+       u32 gen_notify_on;
+       std::set<u32> gen_notify_on_deco_ids;
 
-       //block emerge queue data structures
+       //// Block emerge queue data structures
        JMutex queuemutex;
        std::map<v3s16, BlockEmergeData *> blocks_enqueued;
        std::map<u16, u16> peer_queue_count;
 
-       //Mapgen-related structures
-       BiomeDefManager *biomedef;
-       std::vector<Ore *> ores;
-       std::vector<Decoration *> decorations;
+       //// Managers of map generation-related components
+       BiomeManager *biomemgr;
+       OreManager *oremgr;
+       DecorationManager *decomgr;
+       SchematicManager *schemmgr;
 
+       //// Methods
        EmergeManager(IGameDef *gamedef);
        ~EmergeManager();
 
        void loadMapgenParams();
        void initMapgens();
        Mapgen *getCurrentMapgen();
-       Mapgen *createMapgen(std::string mgname, int mgid,
-                                               MapgenParams *mgparams);
-       MapgenSpecificParams *createMapgenParams(std::string mgname);
+       Mapgen *createMapgen(const std::string &mgname, int mgid,
+               MapgenParams *mgparams);
+       MapgenSpecificParams *createMapgenParams(const std::string &mgname);
+       static void getMapgenNames(std::list<const char *> &mgnames);
        void startThreads();
        void stopThreads();
        bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate);
 
-       void registerMapgen(std::string name, MapgenFactory *mgfactory);
        void loadParamsFromSettings(Settings *settings);
        void saveParamsToSettings(Settings *settings);
 
@@ -121,7 +118,6 @@ class EmergeManager {
        Biome *getBiomeAtPoint(v3s16 p);
        int getGroundLevelAtPoint(v2s16 p);
        bool isBlockUnderground(v3s16 blockpos);
-       u32 getBlockSeed(v3s16 p);
 };
 
 #endif