*/
+#include "emerge.h"
#include "server.h"
#include <iostream>
#include <queue>
-#include "clientserver.h"
+#include "jthread/jevent.h"
#include "map.h"
-#include "jmutexautolock.h"
+#include "environment.h"
+#include "util/container.h"
+#include "util/thread.h"
#include "main.h"
#include "constants.h"
#include "voxel.h"
#include "mapblock.h"
#include "serverobject.h"
#include "settings.h"
-#include "cpp_api/scriptapi.h"
+#include "scripting_game.h"
#include "profiler.h"
#include "log.h"
#include "nodedef.h"
#include "biome.h"
-#include "emerge.h"
#include "mapgen_v6.h"
#include "mapgen_v7.h"
#include "mapgen_indev.h"
#include "mapgen_singlenode.h"
+#include "mapgen_math.h"
+
+
+class EmergeThread : public JThread
+{
+public:
+ Server *m_server;
+ ServerMap *map;
+ EmergeManager *emerge;
+ Mapgen *mapgen;
+ bool enable_mapgen_debug_info;
+ int id;
+
+ Event qevent;
+ std::queue<v3s16> blockqueue;
+
+ EmergeThread(Server *server, int ethreadid):
+ JThread(),
+ m_server(server),
+ map(NULL),
+ emerge(NULL),
+ mapgen(NULL),
+ enable_mapgen_debug_info(false),
+ id(ethreadid)
+ {
+ }
+
+ void *Thread();
+ bool popBlockEmerge(v3s16 *pos, u8 *flags);
+ bool getBlockOrStartGen(v3s16 p, MapBlock **b,
+ BlockMakeData *data, bool allow_generate);
+};
/////////////////////////////// Emerge Manager ////////////////////////////////
EmergeManager::EmergeManager(IGameDef *gamedef) {
//register built-in mapgens
- registerMapgen("v6", new MapgenFactoryV6());
- registerMapgen("v7", new MapgenFactoryV7());
- registerMapgen("indev", new MapgenFactoryIndev());
+ registerMapgen("v6", new MapgenFactoryV6());
+ registerMapgen("v7", new MapgenFactoryV7());
+ registerMapgen("indev", new MapgenFactoryIndev());
registerMapgen("singlenode", new MapgenFactorySinglenode());
+ registerMapgen("math", new MapgenFactoryMath());
this->ndef = gamedef->getNodeDefManager();
this->biomedef = new BiomeDefManager();
this->params = NULL;
-
+
+ this->luaoverride_params = NULL;
+ this->luaoverride_params_modified = 0;
+ this->luaoverride_flagmask = 0;
+
+ this->gennotify = 0;
+
mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
- queuemutex.Init();
-
int nthreads;
if (g_settings->get("num_emerge_threads").empty()) {
int nprocs = porting::getNumberOfProcessors();
}
if (nthreads < 1)
nthreads = 1;
-
+
qlimit_total = g_settings->getU16("emergequeue_limit_total");
qlimit_diskonly = g_settings->get("emergequeue_limit_diskonly").empty() ?
nthreads * 5 + 1 :
qlimit_generate = g_settings->get("emergequeue_limit_generate").empty() ?
nthreads + 1 :
g_settings->getU16("emergequeue_limit_generate");
-
+
for (int i = 0; i != nthreads; i++)
emergethread.push_back(new EmergeThread((Server *)gamedef, i));
-
+
infostream << "EmergeManager: using " << nthreads << " threads" << std::endl;
}
EmergeManager::~EmergeManager() {
for (unsigned int i = 0; i != emergethread.size(); i++) {
- emergethread[i]->setRun(false);
+ emergethread[i]->Stop();
emergethread[i]->qevent.signal();
- emergethread[i]->stop();
+ emergethread[i]->Wait();
delete emergethread[i];
delete mapgen[i];
}
for (unsigned int i = 0; i < decorations.size(); i++)
delete decorations[i];
decorations.clear();
-
+
for (std::map<std::string, MapgenFactory *>::iterator iter = mglist.begin();
iter != mglist.end(); iter ++) {
delete iter->second;
void EmergeManager::initMapgens(MapgenParams *mgparams) {
Mapgen *mg;
-
+
if (mapgen.size())
return;
-
+
+ // Resolve names of nodes for things that were registered
+ // (at this point, the registration period is over)
biomedef->resolveNodeNames(ndef);
-
+
+ for (size_t i = 0; i != ores.size(); i++)
+ ores[i]->resolveNodeNames(ndef);
+
+ for (size_t i = 0; i != decorations.size(); i++)
+ decorations[i]->resolveNodeNames(ndef);
+
+ // Apply mapgen parameter overrides from Lua
+ if (luaoverride_params) {
+ if (luaoverride_params_modified & MGPARAMS_SET_MGNAME) {
+ MapgenParams *mgp = setMapgenType(mgparams, luaoverride_params->mg_name);
+ if (!mgp) {
+ errorstream << "EmergeManager: Failed to set new mapgen name"
+ << std::endl;
+ } else {
+ mgparams = mgp;
+ }
+ }
+
+ if (luaoverride_params_modified & MGPARAMS_SET_SEED)
+ mgparams->seed = luaoverride_params->seed;
+
+ if (luaoverride_params_modified & MGPARAMS_SET_WATER_LEVEL)
+ mgparams->water_level = luaoverride_params->water_level;
+
+ if (luaoverride_params_modified & MGPARAMS_SET_FLAGS) {
+ mgparams->flags &= ~luaoverride_flagmask;
+ mgparams->flags |= luaoverride_params->flags;
+ }
+
+ delete luaoverride_params;
+ luaoverride_params = NULL;
+ }
+
+ // Create the mapgens
this->params = mgparams;
- for (unsigned int i = 0; i != emergethread.size(); i++) {
- mg = createMapgen(params->mg_name, 0, params);
+ for (size_t i = 0; i != emergethread.size(); i++) {
+ mg = createMapgen(params->mg_name, i, params);
if (!mg) {
- infostream << "EmergeManager: falling back to mapgen v6" << std::endl;
- delete params;
- params = createMapgenParams("v6");
- mg = createMapgen("v6", 0, params);
+ infostream << "EmergeManager: Falling back to Mapgen V6" << std::endl;
+
+ params = setMapgenType(params, "v6");
+ mg = createMapgen(params->mg_name, i, params);
+ if (!mg) {
+ errorstream << "EmergeManager: CRITICAL ERROR: Failed to fall"
+ "back to Mapgen V6, not generating map" << std::endl;
+ }
}
mapgen.push_back(mg);
}
}
+MapgenParams *EmergeManager::setMapgenType(MapgenParams *mgparams,
+ std::string newname) {
+ MapgenParams *newparams = createMapgenParams(newname);
+ if (!newparams) {
+ errorstream << "EmergeManager: Mapgen override failed" << std::endl;
+ return NULL;
+ }
+
+ newparams->mg_name = newname;
+ newparams->seed = mgparams->seed;
+ newparams->water_level = mgparams->water_level;
+ newparams->chunksize = mgparams->chunksize;
+ newparams->flags = mgparams->flags;
+
+ if (!newparams->readParams(g_settings)) {
+ errorstream << "EmergeManager: Mapgen override failed" << std::endl;
+ delete newparams;
+ return NULL;
+ }
+
+ delete mgparams;
+ return newparams;
+}
+
+
+Mapgen *EmergeManager::getCurrentMapgen() {
+ for (unsigned int i = 0; i != emergethread.size(); i++) {
+ if (emergethread[i]->IsSameThread())
+ return emergethread[i]->mapgen;
+ }
+
+ return NULL;
+}
+
+
+void EmergeManager::startAllThreads() {
+ for (unsigned int i = 0; i != emergethread.size(); i++)
+ emergethread[i]->Start();
+}
+
+
bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate) {
std::map<v3s16, BlockEmergeData *>::const_iterator iter;
BlockEmergeData *bedata;
u16 count;
u8 flags = 0;
int idx = 0;
-
+
if (allow_generate)
flags |= BLOCK_EMERGE_ALLOWGEN;
{
JMutexAutoLock queuelock(queuemutex);
-
+
count = blocks_enqueued.size();
if (count >= qlimit_total)
return false;
u16 qlimit_peer = allow_generate ? qlimit_generate : qlimit_diskonly;
if (count >= qlimit_peer)
return false;
-
+
iter = blocks_enqueued.find(p);
if (iter != blocks_enqueued.end()) {
bedata = iter->second;
bedata->flags = flags;
bedata->peer_requested = peer_id;
blocks_enqueued.insert(std::make_pair(p, bedata));
-
+
peer_queue_count[peer_id] = count + 1;
-
+
// insert into the EmergeThread queue with the least items
int lowestitems = emergethread[0]->blockqueue.size();
for (unsigned int i = 1; i != emergethread.size(); i++) {
lowestitems = nitems;
}
}
-
+
emergethread[idx]->blockqueue.push(p);
}
emergethread[idx]->qevent.signal();
-
+
return true;
}
int EmergeManager::getGroundLevelAtPoint(v2s16 p) {
if (mapgen.size() == 0 || !mapgen[0]) {
errorstream << "EmergeManager: getGroundLevelAtPoint() called"
- " before mapgen initialized" << std::endl;
+ " before mapgen initialized" << std::endl;
return 0;
}
-
+
return mapgen[0]->getGroundLevelAtPoint(p);
}
" not registered" << std::endl;
return NULL;
}
-
+
MapgenFactory *mgfactory = iter->second;
return mgfactory->createMapgen(mgid, mgparams, this);
}
" not registered" << std::endl;
return NULL;
}
-
+
MapgenFactory *mgfactory = iter->second;
return mgfactory->createMapgenParams();
}
MapgenParams *mgparams = createMapgenParams(mg_name);
if (!mgparams)
return NULL;
-
+
+ std::string seedstr = settings->get(settings == g_settings ?
+ "fixed_map_seed" : "seed");
+
mgparams->mg_name = mg_name;
- mgparams->seed = settings->getU64(settings == g_settings ? "fixed_map_seed" : "seed");
+ mgparams->seed = read_seed(seedstr.c_str());
mgparams->water_level = settings->getS16("water_level");
mgparams->chunksize = settings->getS16("chunksize");
mgparams->flags = settings->getFlagStr("mg_flags", flagdesc_mapgen);
}
-////////////////////////////// Emerge Thread //////////////////////////////////
+////////////////////////////// Emerge Thread //////////////////////////////////
bool EmergeThread::popBlockEmerge(v3s16 *pos, u8 *flags) {
std::map<v3s16, BlockEmergeData *>::iterator iter;
return false;
v3s16 p = blockqueue.front();
blockqueue.pop();
-
+
*pos = p;
-
+
iter = emerge->blocks_enqueued.find(p);
- if (iter == emerge->blocks_enqueued.end())
+ if (iter == emerge->blocks_enqueued.end())
return false; //uh oh, queue and map out of sync!!
BlockEmergeData *bedata = iter->second;
*flags = bedata->flags;
-
+
emerge->peer_queue_count[bedata->peer_requested]--;
delete bedata;
emerge->blocks_enqueued.erase(iter);
-
+
return true;
}
-bool EmergeThread::getBlockOrStartGen(v3s16 p, MapBlock **b,
+bool EmergeThread::getBlockOrStartGen(v3s16 p, MapBlock **b,
BlockMakeData *data, bool allow_gen) {
v2s16 p2d(p.X, p.Z);
//envlock: usually takes <=1ms, sometimes 90ms or ~400ms to acquire
- JMutexAutoLock envlock(m_server->m_env_mutex);
-
+ JMutexAutoLock envlock(m_server->m_env_mutex);
+
// Load sector if it isn't loaded
if (map->getSectorNoGenerateNoEx(p2d) == NULL)
map->loadSectorMeta(p2d);
if (!block || block->isDummy() || !block->isGenerated()) {
EMERGE_DBG_OUT("not in memory, attempting to load from disk");
block = map->loadBlock(p);
+ if (block && block->isGenerated())
+ map->prepareBlock(block);
}
// If could not load and allowed to generate,
*b = block;
return map->initBlockMake(data, p);
}
-
+
*b = block;
return false;
}
v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
v3s16 p;
u8 flags;
-
+
map = (ServerMap *)&(m_server->m_env->getMap());
emerge = m_server->m_emerge;
mapgen = emerge->mapgen[id];
enable_mapgen_debug_info = emerge->mapgen_debug_info;
-
- while (getRun())
+
+ while (!StopRequested())
try {
if (!popBlockEmerge(&p, &flags)) {
qevent.wait();
bool allow_generate = flags & BLOCK_EMERGE_ALLOWGEN;
EMERGE_DBG_OUT("p=" PP(p) " allow_generate=" << allow_generate);
-
+
/*
Try to fetch block from memory or disk.
If not found and asked to generate, initialize generator.
BlockMakeData data;
MapBlock *block = NULL;
std::map<v3s16, MapBlock *> modified_blocks;
-
- if (getBlockOrStartGen(p, &block, &data, allow_generate)) {
+
+ if (getBlockOrStartGen(p, &block, &data, allow_generate) && mapgen) {
{
ScopeProfiler sp(g_profiler, "EmergeThread: Mapgen::makeChunk", SPT_AVG);
TimeTaker t("mapgen::make_block()");
{
//envlock: usually 0ms, but can take either 30 or 400ms to acquire
- JMutexAutoLock envlock(m_server->m_env_mutex);
+ JMutexAutoLock envlock(m_server->m_env_mutex);
ScopeProfiler sp(g_profiler, "EmergeThread: after "
"Mapgen::makeChunk (envlock)", SPT_AVG);
map->finishBlockMake(&data, modified_blocks);
-
+
block = map->getBlockNoCreateNoEx(p);
if (block) {
/*
// Ignore map edit events, they will not need to be sent
// to anybody because the block hasn't been sent to anybody
- MapEditEventAreaIgnorer
+ MapEditEventAreaIgnorer
ign(&m_server->m_ignore_map_edit_events_area,
VoxelArea(minp, maxp));
- { // takes about 90ms with -O1 on an e3-1230v2
- SERVER_TO_SA(m_server)->environment_OnGenerated(
+ try { // takes about 90ms with -O1 on an e3-1230v2
+ m_server->getScriptIface()->environment_OnGenerated(
minp, maxp, emerge->getBlockSeed(minp));
+ } catch(LuaError &e) {
+ m_server->setAsyncFatalError(e.what());
}
EMERGE_DBG_OUT("ended up with: " << analyze_block(block));
-
+
m_server->m_env->activateBlock(block, 0);
}
}
err << "You can ignore this using [ignore_world_load_errors = true]."<<std::endl;
m_server->setAsyncFatalError(err.str());
}
-
+
END_DEBUG_EXCEPTION_HANDLER(errorstream)
log_deregister_thread();
return NULL;