]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/emerge.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
[dragonfireclient.git] / src / emerge.cpp
index 9edc42b7bf40afff857e4c6bbfbc97b8ff70f521..a81ff7d929be8416947f983d5ccfb79a3848158d 100644 (file)
@@ -19,12 +19,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 */
 
 
+#include "emerge.h"
 #include "server.h"
 #include <iostream>
 #include <queue>
-#include "clientserver.h"
 #include "map.h"
-#include "jmutexautolock.h"
+#include "environment.h"
+#include "util/container.h"
+#include "util/thread.h"
 #include "main.h"
 #include "constants.h"
 #include "voxel.h"
@@ -32,16 +34,56 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "mapblock.h"
 #include "serverobject.h"
 #include "settings.h"
-#include "cpp_api/scriptapi.h"
+#include "scripting_game.h"
 #include "profiler.h"
 #include "log.h"
 #include "nodedef.h"
 #include "biome.h"
-#include "emerge.h"
 #include "mapgen_v6.h"
 #include "mapgen_v7.h"
 #include "mapgen_indev.h"
 #include "mapgen_singlenode.h"
+#include "mapgen_math.h"
+
+
+class EmergeThread : public SimpleThread
+{
+public:
+       Server *m_server;
+       ServerMap *map;
+       EmergeManager *emerge;
+       Mapgen *mapgen;
+       bool enable_mapgen_debug_info;
+       int id;
+       
+       Event qevent;
+       std::queue<v3s16> blockqueue;
+       
+       EmergeThread(Server *server, int ethreadid):
+               SimpleThread(),
+               m_server(server),
+               map(NULL),
+               emerge(NULL),
+               mapgen(NULL),
+               id(ethreadid)
+       {
+       }
+
+       void *Thread();
+
+       void trigger()
+       {
+               setRun(true);
+               if(IsRunning() == false)
+               {
+                       Start();
+               }
+       }
+
+       bool popBlockEmerge(v3s16 *pos, u8 *flags);
+       bool getBlockOrStartGen(v3s16 p, MapBlock **b,
+                       BlockMakeData *data, bool allow_generate);
+};
 
 
 /////////////////////////////// Emerge Manager ////////////////////////////////
@@ -52,11 +94,16 @@ EmergeManager::EmergeManager(IGameDef *gamedef) {
        registerMapgen("v7", new MapgenFactoryV7());
        registerMapgen("indev", new MapgenFactoryIndev());
        registerMapgen("singlenode", new MapgenFactorySinglenode());
+       registerMapgen("math", new MapgenFactoryMath());
 
        this->ndef     = gamedef->getNodeDefManager();
        this->biomedef = new BiomeDefManager();
        this->params   = NULL;
        
+       this->luaoverride_params          = NULL;
+       this->luaoverride_params_modified = 0;
+       this->luaoverride_flagmask        = 0;
+       
        mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
 
        queuemutex.Init();
@@ -122,12 +169,37 @@ void EmergeManager::initMapgens(MapgenParams *mgparams) {
        if (mapgen.size())
                return;
        
+       // Resolve names of nodes for things that were registered
+       // (at this point, the registration period is over)
        biomedef->resolveNodeNames(ndef);
+       
        for (size_t i = 0; i != ores.size(); i++)
                ores[i]->resolveNodeNames(ndef);
+               
        for (size_t i = 0; i != decorations.size(); i++)
                decorations[i]->resolveNodeNames(ndef);
        
+       // Apply mapgen parameter overrides from Lua
+       if (luaoverride_params) {
+               if (luaoverride_params_modified & MGPARAMS_SET_MGNAME)
+                       mgparams->mg_name = luaoverride_params->mg_name;
+               
+               if (luaoverride_params_modified & MGPARAMS_SET_SEED)
+                       mgparams->seed = luaoverride_params->seed;
+               
+               if (luaoverride_params_modified & MGPARAMS_SET_WATER_LEVEL)
+                       mgparams->water_level = luaoverride_params->water_level;
+               
+               if (luaoverride_params_modified & MGPARAMS_SET_FLAGS) {
+                       mgparams->flags &= ~luaoverride_flagmask;
+                       mgparams->flags |= luaoverride_params->flags;
+               }
+               
+               delete luaoverride_params;
+               luaoverride_params = NULL;
+       }
+       
+       // Create the mapgens
        this->params = mgparams;
        for (size_t i = 0; i != emergethread.size(); i++) {
                mg = createMapgen(params->mg_name, 0, params);
@@ -142,6 +214,21 @@ void EmergeManager::initMapgens(MapgenParams *mgparams) {
 }
 
 
+Mapgen *EmergeManager::getCurrentMapgen() {
+       for (unsigned int i = 0; i != emergethread.size(); i++) {
+               if (emergethread[i]->IsSameThread())
+                       return emergethread[i]->mapgen;
+       }
+       
+       return NULL;
+}
+
+
+void EmergeManager::triggerAllThreads() {
+       for (unsigned int i = 0; i != emergethread.size(); i++)
+               emergethread[i]->trigger();
+}
+
 bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate) {
        std::map<v3s16, BlockEmergeData *>::const_iterator iter;
        BlockEmergeData *bedata;
@@ -425,7 +512,8 @@ void *EmergeThread::Thread() {
                                                ign(&m_server->m_ignore_map_edit_events_area,
                                                VoxelArea(minp, maxp));
                                        {  // takes about 90ms with -O1 on an e3-1230v2
-                                               SERVER_TO_SA(m_server)->environment_OnGenerated(
+                                               m_server->getScriptIface()->
+                                                               environment_OnGenerated(
                                                                minp, maxp, emerge->getBlockSeed(minp));
                                        }
 
@@ -447,6 +535,14 @@ void *EmergeThread::Thread() {
                if (block)
                        modified_blocks[p] = block;
 
+               // Update weather data in mapblock
+               for(std::map<v3s16, MapBlock *>::iterator
+                       i = modified_blocks.begin();
+                       i != modified_blocks.end(); ++i) {
+                       map->getHeat(m_server->m_env, MAP_BLOCKSIZE*i->first ,i->second);
+                       map->getHumidity(m_server->m_env, MAP_BLOCKSIZE*i->first, i->second);
+               }
+
                // Set the modified blocks unsent for all the clients
                for (std::map<u16, RemoteClient*>::iterator
                         i = m_server->m_clients.begin();