#include "profiler.h"
#include "log.h"
#include "nodedef.h"
-#include "biome.h"
+#include "mg_biome.h"
+#include "mg_ore.h"
+#include "mg_decoration.h"
+#include "mg_schematic.h"
+#include "mapgen_v5.h"
#include "mapgen_v6.h"
#include "mapgen_v7.h"
-#include "mapgen_indev.h"
#include "mapgen_singlenode.h"
-#include "mapgen_math.h"
+struct MapgenDesc {
+ const char *name;
+ MapgenFactory *factory;
+};
+
+MapgenDesc reg_mapgens[] = {
+ {"v5", new MapgenFactoryV5},
+ {"v6", new MapgenFactoryV6},
+ {"v7", new MapgenFactoryV7},
+ {"singlenode", new MapgenFactorySinglenode},
+};
class EmergeThread : public JThread
{
/////////////////////////////// Emerge Manager ////////////////////////////////
-EmergeManager::EmergeManager(IGameDef *gamedef) {
- //register built-in mapgens
- registerMapgen("v6", new MapgenFactoryV6());
- registerMapgen("v7", new MapgenFactoryV7());
- registerMapgen("indev", new MapgenFactoryIndev());
- registerMapgen("singlenode", new MapgenFactorySinglenode());
- registerMapgen("math", new MapgenFactoryMath());
-
- this->ndef = gamedef->getNodeDefManager();
- this->biomedef = new BiomeDefManager();
- this->params = NULL;
-
- this->luaoverride_params = NULL;
- this->luaoverride_params_modified = 0;
- this->luaoverride_flagmask = 0;
-
- this->gennotify = 0;
+EmergeManager::EmergeManager(IGameDef *gamedef)
+{
+ this->ndef = gamedef->getNodeDefManager();
+ this->biomemgr = new BiomeManager(gamedef);
+ this->oremgr = new OreManager(gamedef);
+ this->decomgr = new DecorationManager(gamedef);
+ this->schemmgr = new SchematicManager(gamedef);
+ this->gen_notify_on = 0;
+
+ // Note that accesses to this variable are not synchronized.
+ // This is because the *only* thread ever starting or stopping
+ // EmergeThreads should be the ServerThread.
+ this->threads_active = false;
mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
- int nthreads;
- if (g_settings->get("num_emerge_threads").empty()) {
- int nprocs = porting::getNumberOfProcessors();
- // leave a proc for the main thread and one for some other misc threads
- nthreads = (nprocs > 2) ? nprocs - 2 : 1;
- } else {
- nthreads = g_settings->getU16("num_emerge_threads");
- }
+ // if unspecified, leave a proc for the main thread and one for
+ // some other misc thread
+ s16 nthreads = 0;
+ if (!g_settings->getS16NoEx("num_emerge_threads", nthreads))
+ nthreads = porting::getNumberOfProcessors() - 2;
if (nthreads < 1)
nthreads = 1;
- qlimit_total = g_settings->getU16("emergequeue_limit_total");
- qlimit_diskonly = g_settings->get("emergequeue_limit_diskonly").empty() ?
- nthreads * 5 + 1 :
- g_settings->getU16("emergequeue_limit_diskonly");
- qlimit_generate = g_settings->get("emergequeue_limit_generate").empty() ?
- nthreads + 1 :
- g_settings->getU16("emergequeue_limit_generate");
+ qlimit_total = g_settings->getU16("emergequeue_limit_total");
+ if (!g_settings->getU16NoEx("emergequeue_limit_diskonly", qlimit_diskonly))
+ qlimit_diskonly = nthreads * 5 + 1;
+ if (!g_settings->getU16NoEx("emergequeue_limit_generate", qlimit_generate))
+ qlimit_generate = nthreads + 1;
+
+ // don't trust user input for something very important like this
+ if (qlimit_total < 1)
+ qlimit_total = 1;
+ if (qlimit_diskonly < 1)
+ qlimit_diskonly = 1;
+ if (qlimit_generate < 1)
+ qlimit_generate = 1;
- for (int i = 0; i != nthreads; i++)
- emergethread.push_back(new EmergeThread((Server *)gamedef, i));
+ for (s16 i = 0; i < nthreads; i++)
+ emergethread.push_back(new EmergeThread((Server *) gamedef, i));
infostream << "EmergeManager: using " << nthreads << " threads" << std::endl;
}
-EmergeManager::~EmergeManager() {
- for (unsigned int i = 0; i != emergethread.size(); i++) {
- emergethread[i]->Stop();
- emergethread[i]->qevent.signal();
- emergethread[i]->Wait();
+EmergeManager::~EmergeManager()
+{
+ for (u32 i = 0; i != emergethread.size(); i++) {
+ if (threads_active) {
+ emergethread[i]->Stop();
+ emergethread[i]->qevent.signal();
+ emergethread[i]->Wait();
+ }
delete emergethread[i];
delete mapgen[i];
}
emergethread.clear();
mapgen.clear();
- for (unsigned int i = 0; i < ores.size(); i++)
- delete ores[i];
- ores.clear();
+ delete biomemgr;
+ delete oremgr;
+ delete decomgr;
+ delete schemmgr;
- for (unsigned int i = 0; i < decorations.size(); i++)
- delete decorations[i];
- decorations.clear();
-
- for (std::map<std::string, MapgenFactory *>::iterator iter = mglist.begin();
- iter != mglist.end(); iter ++) {
- delete iter->second;
+ if (params.sparams) {
+ delete params.sparams;
+ params.sparams = NULL;
}
- mglist.clear();
-
- delete biomedef;
}
-void EmergeManager::initMapgens(MapgenParams *mgparams) {
- Mapgen *mg;
+void EmergeManager::loadMapgenParams()
+{
+ params.load(*g_settings);
+}
+
+void EmergeManager::initMapgens()
+{
if (mapgen.size())
return;
- // Resolve names of nodes for things that were registered
- // (at this point, the registration period is over)
- biomedef->resolveNodeNames(ndef);
-
- for (size_t i = 0; i != ores.size(); i++)
- ores[i]->resolveNodeNames(ndef);
-
- for (size_t i = 0; i != decorations.size(); i++)
- decorations[i]->resolveNodeNames(ndef);
-
- // Apply mapgen parameter overrides from Lua
- if (luaoverride_params) {
- if (luaoverride_params_modified & MGPARAMS_SET_MGNAME) {
- MapgenParams *mgp = setMapgenType(mgparams, luaoverride_params->mg_name);
- if (!mgp) {
- errorstream << "EmergeManager: Failed to set new mapgen name"
- << std::endl;
- } else {
- mgparams = mgp;
- }
+ if (!params.sparams) {
+ params.sparams = createMapgenParams(params.mg_name);
+ if (!params.sparams) {
+ params.mg_name = DEFAULT_MAPGEN;
+ params.sparams = createMapgenParams(params.mg_name);
+ assert(params.sparams);
}
-
- if (luaoverride_params_modified & MGPARAMS_SET_SEED)
- mgparams->seed = luaoverride_params->seed;
-
- if (luaoverride_params_modified & MGPARAMS_SET_WATER_LEVEL)
- mgparams->water_level = luaoverride_params->water_level;
-
- if (luaoverride_params_modified & MGPARAMS_SET_FLAGS) {
- mgparams->flags &= ~luaoverride_flagmask;
- mgparams->flags |= luaoverride_params->flags;
- }
-
- delete luaoverride_params;
- luaoverride_params = NULL;
+ params.sparams->readParams(g_settings);
}
// Create the mapgens
- this->params = mgparams;
- for (size_t i = 0; i != emergethread.size(); i++) {
- mg = createMapgen(params->mg_name, i, params);
- if (!mg) {
- infostream << "EmergeManager: Falling back to Mapgen V6" << std::endl;
-
- params = setMapgenType(params, "v6");
- mg = createMapgen(params->mg_name, i, params);
- if (!mg) {
- errorstream << "EmergeManager: CRITICAL ERROR: Failed to fall"
- "back to Mapgen V6, not generating map" << std::endl;
- }
- }
+ for (u32 i = 0; i != emergethread.size(); i++) {
+ Mapgen *mg = createMapgen(params.mg_name, i, ¶ms);
+ assert(mg);
mapgen.push_back(mg);
}
}
-MapgenParams *EmergeManager::setMapgenType(MapgenParams *mgparams,
- std::string newname) {
- MapgenParams *newparams = createMapgenParams(newname);
- if (!newparams) {
- errorstream << "EmergeManager: Mapgen override failed" << std::endl;
- return NULL;
+Mapgen *EmergeManager::getCurrentMapgen()
+{
+ for (u32 i = 0; i != emergethread.size(); i++) {
+ if (emergethread[i]->IsSameThread())
+ return emergethread[i]->mapgen;
}
- newparams->mg_name = newname;
- newparams->seed = mgparams->seed;
- newparams->water_level = mgparams->water_level;
- newparams->chunksize = mgparams->chunksize;
- newparams->flags = mgparams->flags;
+ return NULL;
+}
- if (!newparams->readParams(g_settings)) {
- errorstream << "EmergeManager: Mapgen override failed" << std::endl;
- delete newparams;
- return NULL;
- }
- delete mgparams;
- return newparams;
+void EmergeManager::startThreads()
+{
+ if (threads_active)
+ return;
+
+ for (u32 i = 0; i != emergethread.size(); i++)
+ emergethread[i]->Start();
+
+ threads_active = true;
}
-Mapgen *EmergeManager::getCurrentMapgen() {
- for (unsigned int i = 0; i != emergethread.size(); i++) {
- if (emergethread[i]->IsSameThread())
- return emergethread[i]->mapgen;
- }
+void EmergeManager::stopThreads()
+{
+ if (!threads_active)
+ return;
- return NULL;
-}
+ // Request thread stop in parallel
+ for (u32 i = 0; i != emergethread.size(); i++) {
+ emergethread[i]->Stop();
+ emergethread[i]->qevent.signal();
+ }
+ // Then do the waiting for each
+ for (u32 i = 0; i != emergethread.size(); i++)
+ emergethread[i]->Wait();
-void EmergeManager::startAllThreads() {
- for (unsigned int i = 0; i != emergethread.size(); i++)
- emergethread[i]->Start();
+ threads_active = false;
}
-bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate) {
+bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate)
+{
std::map<v3s16, BlockEmergeData *>::const_iterator iter;
BlockEmergeData *bedata;
u16 count;
// insert into the EmergeThread queue with the least items
int lowestitems = emergethread[0]->blockqueue.size();
- for (unsigned int i = 1; i != emergethread.size(); i++) {
+ for (u32 i = 1; i != emergethread.size(); i++) {
int nitems = emergethread[i]->blockqueue.size();
if (nitems < lowestitems) {
idx = i;
}
-int EmergeManager::getGroundLevelAtPoint(v2s16 p) {
+int EmergeManager::getGroundLevelAtPoint(v2s16 p)
+{
if (mapgen.size() == 0 || !mapgen[0]) {
errorstream << "EmergeManager: getGroundLevelAtPoint() called"
" before mapgen initialized" << std::endl;
}
-bool EmergeManager::isBlockUnderground(v3s16 blockpos) {
+bool EmergeManager::isBlockUnderground(v3s16 blockpos)
+{
/*
v2s16 p = v2s16((blockpos.X * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2,
(blockpos.Y * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2);
//yuck, but then again, should i bother being accurate?
//the height of the nodes in a single block is quite variable
- return blockpos.Y * (MAP_BLOCKSIZE + 1) <= params->water_level;
+ return blockpos.Y * (MAP_BLOCKSIZE + 1) <= params.water_level;
}
-u32 EmergeManager::getBlockSeed(v3s16 p) {
- return (u32)(params->seed & 0xFFFFFFFF) +
- p.Z * 38134234 +
- p.Y * 42123 +
- p.X * 23;
+void EmergeManager::getMapgenNames(std::list<const char *> &mgnames)
+{
+ for (u32 i = 0; i != ARRLEN(reg_mapgens); i++)
+ mgnames.push_back(reg_mapgens[i].name);
}
-Mapgen *EmergeManager::createMapgen(std::string mgname, int mgid,
- MapgenParams *mgparams) {
- std::map<std::string, MapgenFactory *>::const_iterator iter;
- iter = mglist.find(mgname);
- if (iter == mglist.end()) {
+Mapgen *EmergeManager::createMapgen(const std::string &mgname, int mgid,
+ MapgenParams *mgparams)
+{
+ u32 i;
+ for (i = 0; i != ARRLEN(reg_mapgens) && mgname != reg_mapgens[i].name; i++);
+ if (i == ARRLEN(reg_mapgens)) {
errorstream << "EmergeManager; mapgen " << mgname <<
- " not registered" << std::endl;
+ " not registered" << std::endl;
return NULL;
}
- MapgenFactory *mgfactory = iter->second;
+ MapgenFactory *mgfactory = reg_mapgens[i].factory;
return mgfactory->createMapgen(mgid, mgparams, this);
}
-MapgenParams *EmergeManager::createMapgenParams(std::string mgname) {
- std::map<std::string, MapgenFactory *>::const_iterator iter;
- iter = mglist.find(mgname);
- if (iter == mglist.end()) {
- errorstream << "EmergeManager: mapgen " << mgname <<
- " not registered" << std::endl;
+MapgenSpecificParams *EmergeManager::createMapgenParams(const std::string &mgname)
+{
+ u32 i;
+ for (i = 0; i < ARRLEN(reg_mapgens) && mgname != reg_mapgens[i].name; i++);
+ if (i == ARRLEN(reg_mapgens)) {
+ errorstream << "EmergeManager: Mapgen " << mgname <<
+ " not registered" << std::endl;
return NULL;
}
- MapgenFactory *mgfactory = iter->second;
+ MapgenFactory *mgfactory = reg_mapgens[i].factory;
return mgfactory->createMapgenParams();
}
-MapgenParams *EmergeManager::getParamsFromSettings(Settings *settings) {
- std::string mg_name = settings->get("mg_name");
- MapgenParams *mgparams = createMapgenParams(mg_name);
- if (!mgparams)
- return NULL;
-
- std::string seedstr = settings->get(settings == g_settings ?
- "fixed_map_seed" : "seed");
-
- mgparams->mg_name = mg_name;
- mgparams->seed = read_seed(seedstr.c_str());
- mgparams->water_level = settings->getS16("water_level");
- mgparams->chunksize = settings->getS16("chunksize");
- mgparams->flags = settings->getFlagStr("mg_flags", flagdesc_mapgen);
-
- if (!mgparams->readParams(settings)) {
- delete mgparams;
- return NULL;
- }
- return mgparams;
-}
-
-
-void EmergeManager::setParamsToSettings(Settings *settings) {
- settings->set("mg_name", params->mg_name);
- settings->setU64("seed", params->seed);
- settings->setS16("water_level", params->water_level);
- settings->setS16("chunksize", params->chunksize);
- settings->setFlagStr("mg_flags", params->flags, flagdesc_mapgen);
-
- params->writeParams(settings);
-}
-
-
-void EmergeManager::registerMapgen(std::string mgname, MapgenFactory *mgfactory) {
- mglist.insert(std::make_pair(mgname, mgfactory));
- infostream << "EmergeManager: registered mapgen " << mgname << std::endl;
-}
-
-
////////////////////////////// Emerge Thread //////////////////////////////////
-bool EmergeThread::popBlockEmerge(v3s16 *pos, u8 *flags) {
+bool EmergeThread::popBlockEmerge(v3s16 *pos, u8 *flags)
+{
std::map<v3s16, BlockEmergeData *>::iterator iter;
JMutexAutoLock queuelock(emerge->queuemutex);
bool EmergeThread::getBlockOrStartGen(v3s16 p, MapBlock **b,
- BlockMakeData *data, bool allow_gen) {
+ BlockMakeData *data, bool allow_gen)
+{
v2s16 p2d(p.X, p.Z);
//envlock: usually takes <=1ms, sometimes 90ms or ~400ms to acquire
JMutexAutoLock envlock(m_server->m_env_mutex);
}
-void *EmergeThread::Thread() {
+void *EmergeThread::Thread()
+{
ThreadStarted();
log_register_thread("EmergeThread" + itos(id));
DSTACK(__FUNCTION_NAME);
v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
v3s16 p;
- u8 flags;
+ u8 flags = 0;
map = (ServerMap *)&(m_server->m_env->getMap());
emerge = m_server->m_emerge;
mapgen = emerge->mapgen[id];
enable_mapgen_debug_info = emerge->mapgen_debug_info;
+ porting::setThreadName("EmergeThread");
+
while (!StopRequested())
try {
if (!popBlockEmerge(&p, &flags)) {
VoxelArea(minp, maxp));
try { // takes about 90ms with -O1 on an e3-1230v2
m_server->getScriptIface()->environment_OnGenerated(
- minp, maxp, emerge->getBlockSeed(minp));
+ minp, maxp, mapgen->blockseed);
} catch(LuaError &e) {
m_server->setAsyncFatalError(e.what());
}
/*
Set sent status of modified blocks on clients
*/
-
- // NOTE: Server's clients are also behind the connection mutex
- //conlock: consistently takes 30-40ms to acquire
- JMutexAutoLock lock(m_server->m_con_mutex);
// Add the originally fetched block to the modified list
if (block)
modified_blocks[p] = block;
- // Set the modified blocks unsent for all the clients
- for (std::map<u16, RemoteClient*>::iterator
- i = m_server->m_clients.begin();
- i != m_server->m_clients.end(); ++i) {
- RemoteClient *client = i->second;
- if (modified_blocks.size() > 0) {
- // Remove block from sent history
- client->SetBlocksNotSent(modified_blocks);
- }
+ if (modified_blocks.size() > 0) {
+ m_server->SetBlocksNotSent(modified_blocks);
}
}
catch (VersionMismatchException &e) {
m_server->setAsyncFatalError(err.str());
}
+ {
+ JMutexAutoLock queuelock(emerge->queuemutex);
+ while (!blockqueue.empty())
+ {
+ v3s16 p = blockqueue.front();
+ blockqueue.pop();
+
+ std::map<v3s16, BlockEmergeData *>::iterator iter;
+ iter = emerge->blocks_enqueued.find(p);
+ if (iter == emerge->blocks_enqueued.end())
+ continue; //uh oh, queue and map out of sync!!
+
+ BlockEmergeData *bedata = iter->second;
+ delete bedata;
+ }
+ }
+
END_DEBUG_EXCEPTION_HANDLER(errorstream)
log_deregister_thread();
return NULL;