bool clouds = true);
void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr,
- Camera &camera, Client &client, LocalPlayer *player, Hud &hud,
- Mapper &mapper, gui::IGUIEnvironment *guienv,
- std::vector<aabb3f> hilightboxes, const v2u32 &screensize,
- video::SColor skycolor, bool show_hud, bool show_minimap);
+ Camera &camera, Client &client, LocalPlayer *player,
+ Hud &hud, Mapper &mapper, gui::IGUIEnvironment *guienv,
+ const v2u32 &screensize, const video::SColor &skycolor,
+ bool show_hud, bool show_minimap);
#endif /* DRAWSCENE_H_ */