]> git.lizzy.rs Git - dragonblocks3d.git/blobdiff - src/dragonblocks/render_engine.hpp
Added player, refactored mesh code
[dragonblocks3d.git] / src / dragonblocks / render_engine.hpp
index e0fc25908ac4efc45b38745f6f3920387a0c4259..fcf54749ffbc2c4580b9e5e21ae2ee2f46823e82 100644 (file)
@@ -22,13 +22,14 @@ namespace dragonblocks
                Window *window;
                
                void render();
-               void loadChunks();
-               void loop();
+               bool running();
                void updateViewMatrix();
                void updateProjectionMatrix();
                void setSky(glm::vec3);
                void setRenderDistance(double);
                void setFov(double);
+               void startMeshGenMgr();
+               
                
                RenderEngine();
                ~RenderEngine();