+++ /dev/null
-#include <iostream>
-#include "core.hpp"
-#include "log.hpp"
-
-using namespace std;
-using namespace dragonblocks;
-
-void dragonblocks::log(const string &l)
-{
- string gt;
- switch (gametype) {
- case Gametype::CLIENT:
- gt = "Client";
- break;
- }
- cout << "[" << gt << "] " << l << endl;
-}