+++ /dev/null
-#pragma once
-
-#include "texture.hpp"
-
-namespace dragonblocks
-{
- class BlockDef;
- class Mapgen;
-
- class Game
- {
- public:
- BlockDef *air, *grass, *dirt, *stone;
- Mapgen *mapgen;
- Texture grass_texture, grass_side_texture, dirt_texture, stone_texture;
-
- Game(Mapgen *);
- };
-}