]> git.lizzy.rs Git - dragonblocks3d.git/blobdiff - src/dragonblocks/core.cpp
Added player, refactored mesh code
[dragonblocks3d.git] / src / dragonblocks / core.cpp
index 9a7c5a702197c5472f18390334546e55e9b5a6c6..a04ee568fec259875763c1a273237d612a916220 100644 (file)
@@ -1,15 +1,11 @@
 #include "core.hpp"
 #include "client.hpp"
 #include "render_engine.hpp"
-#include "server.hpp"
-#include "mainmenu.hpp"
 
 using namespace dragonblocks;
 
 Gametype dragonblocks::gametype;
 Client *dragonblocks::client = nullptr;
-Server *dragonblocks::server = nullptr;
-Mainmenu *dragonblocks::mainmenu = nullptr;
 
 extern "C" void _dragonblocks_start_client()
 {
@@ -17,17 +13,3 @@ extern "C" void _dragonblocks_start_client()
        client = new Client();
        client->start();
 }
-
-extern "C" void _dragonblocks_start_server()
-{
-       gametype = Gametype::SERVER;
-       server = new Server();
-       server->start();
-}
-
-extern "C" void _dragonblocks_start_mainmenu()
-{
-       gametype = Gametype::MAINMENU;
-       mainmenu = new Mainmenu();
-       mainmenu->start();
-}