]> git.lizzy.rs Git - dragonblocks3d.git/blobdiff - src/dragonblocks/chunk.hpp
Added player, refactored mesh code
[dragonblocks3d.git] / src / dragonblocks / chunk.hpp
index 43921c1f1f147dbcf20650a07f4f788a2fdd9f35..5561c38179a066128809c495a68ea1fa81425486 100644 (file)
@@ -39,17 +39,16 @@ namespace dragonblocks
                ~Chunk();
                
                private:
-               static void staticAfterEffect(void *);
+               static void staticAfterAnimation(void *);
                
                Map *map;
                Mesh *mesh = nullptr;
                MeshGenMgr *mesh_gen_mgr;
                Scene *scene;
                Data data;
-               bool effect_finished = false;
+               bool animation_finished = false;
                bool mesh_created = false;
                
-               void afterEffect();
-               void deleteMesh();
+               void afterAnimation();
        };
 };